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Gentilhomme edited this page Jul 27, 2016
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The section wiki is here to help you to understand how work each part of the core addons.
Warning : Many of these collections are in alpha stage.
- List
- Set [Documentation]
- Map<string,V> [Documentation]
- Chunk [Documentation]
- BinaryHeap [Documentation]
- Queue (FIFO)
- PriorityQueue (FIFO BinaryHeap)
- Stack (LIFO)
const set: United.Collections.Set<string> = new United.Collections.Set(["mdr","xd"]);
The most important part of the framework is the Engine. You need to know how his work ! ( take the following schema to understand how the engine work together with addons, scenes & chunks).
- Engine & Scenes [Documentation]
- Addons [Documentation]
- Behavior [Documentation]
- Timer [Documentation]
- Scanner [Documentation]
- Tree [Documentation]
- Font (Deprecated) [Documentation]
- Area [Documentation]
- Audio [Documentation]
- StackControls [Documentation]
- Mouse & Keyboard [Documentation]
Contributor :
- Fraxken
- Purexo