Skip to content

Documentation

Jordan Peck edited this page Apr 11, 2021 · 4 revisions

FastNoise Lite Documentation

GetNoise(float x, float y)

GetNoise(float x, float y, float z)

These are the main noise generating functions in FastNoise Lite, they generates coherent noise at the given x, y{, z} position. SetNoiseType sets the noise algorithm used by these functions.

All noise outputs are bounded from -1.0 to 1.0.

Noise settings are initialised to sensible values so all noise types will function correctly without any setup

Clone this wiki locally