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Tileable Noise #39

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MauriceGit opened this issue Feb 14, 2019 · 1 comment
Open

Tileable Noise #39

MauriceGit opened this issue Feb 14, 2019 · 1 comment

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@MauriceGit
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Hey,

I would love to use your library, it checks most boxes I need! Except one.

Could you implement a possibility to make the noise tileable? So that the left and right (also up/down) sides of the texture fit together so that the texture can be used in a repeating pattern without having the seams visible.

Best regards,
Maurice

@tcdude
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tcdude commented Mar 1, 2019

I believe this to be related to #33 (opened by me).

See this very informative post here for more information on the topic.

I would like to help with this, but I'm only at the beginning of learning C++ and think there's a long way ahead of me before I can touch such complex topics.

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