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Add MaterialX exporter #73

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JenusL opened this issue Apr 27, 2019 · 2 comments
Open

Add MaterialX exporter #73

JenusL opened this issue Apr 27, 2019 · 2 comments

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@JenusL
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JenusL commented Apr 27, 2019

Arnold 5.3 includes a new MaterialX API that's implemented in the other DCC plugins.
From 5.3.0.0 release notes:

  • MaterialX API: A new function AiMaterialxWrite() bakes the shader and other look properties for one or more shapes to a .mtlx file along with the description of the shaders and shading graphs (#7883), and AiMaterialxGetLookNames() gets the list of looks contained in a .mtlx document. (#8087)

Should we implement this? Would anyone use it in SItoA?

@caron
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caron commented May 1, 2019

We could implement it for fun but it is certainly not high priority.

@JenusL
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JenusL commented Jun 11, 2019

I'm seeing this workflow used more and more in the MtoA mailing list so maybe it's worth looking in to.

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