forked from sambler/myblendercontrib
-
Notifications
You must be signed in to change notification settings - Fork 0
/
mesh_summary.py
193 lines (167 loc) · 7.46 KB
/
mesh_summary.py
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
#
# Copyright (c) 2014 Shane Ambler
#
# All rights reserved.
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions are met:
#
# 1. Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
# 2. Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER
# OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL,
# EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
# PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR
# PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF
# LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
# NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
# SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# made in response to --
# from http://blender.stackexchange.com/q/13757/935
bl_info = {
"name": "Mesh Summary",
"author": "sambler",
"version": (1,2),
"blender": (2, 80, 0),
"location": "Properties > Scene > Object Info Panel",
"description": "Summarize details about the mesh objects in this file.",
"warning": "",
"wiki_url": "https://github.com/sambler/addonsByMe/blob/master/mesh_summary.py",
"tracker_url": "https://github.com/sambler/addonsByMe/issues",
"category": "Scene",
}
import bpy
import bmesh
from bpy.props import IntProperty, BoolProperty
from operator import itemgetter
class MeshSummaryPreferences(bpy.types.AddonPreferences):
bl_idname = __name__
display_limit : IntProperty(name="Display limit",
description="Maximum number of items to list",
default=5, min=2, max=20)
calculate_modifier_verts : BoolProperty(name="Calculate mod. vertices",
description="Calculate vertex count after applying modifiers.",
default=False)
def draw(self, context):
layout = self.layout
col = layout.column()
row = col.row()
row.prop(self,"calculate_modifier_verts")
row = col.row()
row.prop(self, "display_limit")
col = row.column() # this stops the button stretching
def us(qty):
"""
Convert qty to truncated string with unit suffixes.
eg turn 12345678 into 12.3M
"""
if qty<1000:
return str(qty)
for suf in ['K','M','G','T','P','E']:
qty /= 1000
if qty<1000:
return "%3.1f%s" % (qty, suf)
choice_types = [
('ALL','All','Show information for all mesh objects',1),
('SELECTED','Selected','Show information for selected mesh objects',2),
('VISIBLE','Visible','Show information for visible mesh objects',3),
]
class Properties_meshinfo(bpy.types.Panel):
bl_label = "Mesh Information"
bl_space_type = "PROPERTIES"
bl_region_type = "WINDOW"
bl_context = "scene"
def draw(self, context):
prefs = context.preferences.addons[__name__].preferences
layout = self.layout
row = layout.row()
row.prop(context.scene, 'show_choice', text='Show')
if context.scene.show_choice == 'SELECTED':
meshes = [o for o in context.scene.objects
if o.type == 'MESH' and o.select_get() == True]
choice_desc = 'selected '
total_desc = 'Selected Totals:'
elif context.scene.show_choice == 'VISIBLE':
meshes = [o for o in context.scene.objects
if o.type == 'MESH' and o.hide_viewport == False]
choice_desc = 'visible '
total_desc = 'Visible Totals:'
else:
meshes = [o for o in context.scene.objects if o.type == 'MESH']
choice_desc = ''
total_desc = 'Scene Totals:'
row = layout.row()
if len(meshes) == 1:
row.label(text="1 {}mesh object in this scene.".format(choice_desc), icon='OBJECT_DATA')
else:
row.label(text=us(len(meshes))+" {}mesh objects in this scene.".format(choice_desc), icon='OBJECT_DATA')
row = layout.row()
if len(meshes) > prefs.display_limit:
row.label(text="Top {} {}mesh objects.".format(prefs.display_limit,choice_desc))
else:
row.label(text="Top {} {}mesh objects.".format(len(meshes), choice_desc))
row = layout.row()
row.prop(prefs,"calculate_modifier_verts")
if len(meshes) > 0:
dataCols = []
row = layout.row()
dataCols.append(row.column()) # name
dataCols.append(row.column()) # verts
dataCols.append(row.column()) # verts after modifiers
dataCols.append(row.column()) # edges
dataCols.append(row.column()) # faces
topMeshes = [(o, o.name, len(o.data.vertices), len(o.data.edges), len(o.data.polygons)) for o in meshes]
topMeshes = sorted(topMeshes, key=itemgetter(2), reverse=True)[:prefs.display_limit]
headRow = dataCols[0].row()
headRow.label(text="Name")
headRow = dataCols[1].row()
headRow.label(text="Verts")
headRow = dataCols[2].row()
headRow.label(text="(mod.)")
headRow = dataCols[3].row()
headRow.label(text="Edges")
headRow = dataCols[4].row()
headRow.label(text="Faces")
for mo in topMeshes:
detailRow = dataCols[0].row()
detailRow.label(text=mo[1])
detailRow = dataCols[1].row()
detailRow.label(text=us(mo[2]))
if prefs.calculate_modifier_verts:
detailRow = dataCols[2].row()
bm = bmesh.new()
bm.from_object(mo[0], context.depsgraph)
detailRow.label(text="("+us(len(bm.verts))+")")
bm.free()
detailRow = dataCols[3].row()
detailRow.label(text=us(mo[3]))
detailRow = dataCols[4].row()
detailRow.label(text=us(mo[4]))
vTotal = sum([len(o.data.vertices) for o in meshes])
eTotal = sum([len(o.data.edges) for o in meshes])
fTotal = sum([len(o.data.polygons) for o in meshes])
totRow = dataCols[0].row()
totRow.label(text=total_desc)
totRow = dataCols[1].row()
totRow.label(text=us(vTotal))
totRow = dataCols[3].row()
totRow.label(text=us(eTotal))
totRow = dataCols[4].row()
totRow.label(text=us(fTotal))
def register():
bpy.utils.register_class(MeshSummaryPreferences)
bpy.utils.register_class(Properties_meshinfo)
bpy.types.Scene.show_choice = bpy.props.EnumProperty(items=choice_types, default='ALL')
def unregister():
bpy.utils.unregister_class(MeshSummaryPreferences)
bpy.utils.unregister_class(Properties_meshinfo)
del bpy.types.Scene.show_choice
if __name__ == "__main__":
register()