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mod.config
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mod.config
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##############################################################################
# Core Configuration
#
# Basic settings that should be changed by all projects.
##############################################################################
# The id of the mod packaged by this project.
# This must exist as a directory in the mods directory and should not contain spaces.
MOD_ID="mw"
# The OpenRA engine version to use for this project.
ENGINE_VERSION="dc57a75f11cc7673bf08433775d4a4e9052d16d7"
#ENGINE_VERSION="playtest-20190106"
##############################################################################
# Continuous Integration
#
# Settings controlling the behaviour of Travis CI
# (if it has been enabled on your GitHub repository)
##############################################################################
# Enable tests for common errors when a new commit is pushed to the GitHub repository
# Accepts values "True" or "False".
TRAVIS_TEST_MOD="True"
# Perform a dry run of the installer generation when a new commit is pushed to the GitHub repository
# Accepts values "True" or "False".
TRAVIS_TEST_PACKAGING="True"
##############################################################################
# Packaging
#
# Settings controlling the creation of installers.
##############################################################################
# The prefix used for the installer filenames.
# - Windows installers will be named as {PACKAGING_INSTALLER_NAME}-{TAG}.exe
# - macOS installers will be named as {PACKAGING_INSTALLER_NAME}-{TAG}.zip
# - Linux .appimages will be named as {PACKAGING_INSTALLER_NAME}-${TAG}.AppImage
PACKAGING_INSTALLER_NAME="MedievalWarfare"
# The human-readable name for this project.
# This is used in:
# - Crash dialogs (all platforms)
# - macOS .app bundle name
# - macOS menu bar
# - macOS "About" window
# - Windows installer
# - Windows start menu
# - Windows desktop shortcut
# - Windows "Programs and Features" list
# - Linux launcher shortcut
PACKAGING_DISPLAY_NAME="Medieval Warfare"
# The URL for the project homepage.
# This is used in:
# - Windows "Add/Remove Programs" list
PACKAGING_WEBSITE_URL="http://openra.net"
# The URL that is displayed in the crash dialog.
PACKAGING_FAQ_URL="http://wiki.openra.net/FAQ"
# The human-readable project authors.
# This is used in:
# - Windows "Add/Remove Programs" list
PACKAGING_AUTHORS="Medieval Warfare Mod authors"
# The git tag to use for the macOS Launcher files.
PACKAGING_OSX_LAUNCHER_TAG="osx-launcher-20171118"
# Filename to use for the launcher executable on Windows.
PACKAGING_WINDOWS_LAUNCHER_NAME="MedievalWarfare"
# The name of the Windows Program Files directory to install the project files to.
PACKAGING_WINDOWS_INSTALL_DIR_NAME="OpenRA Medieval Warfare"
# The key prefix used for Windows registry metadata.
# This should not contain spaces or special characters.
PACKAGING_WINDOWS_REGISTRY_KEY="OpenRAMedievalWarfare"
# Path to the file containing the text to show in the Windows installer license dialog
PACKAGING_WINDOWS_LICENSE_FILE="./COPYING"
# The git tag to use for the AppImage dependencies.
PACKAGING_APPIMAGE_DEPENDENCIES_TAG="20180723"
# Space delimited list of additional files/directories to copy from the engine directory
# when packaging your mod. e.g. "./mods/modcontent" or "./mods/d2k/OpenRA.Mods.D2k.dll"
PACKAGING_COPY_ENGINE_FILES=""
# Overwrite the version in mod.yaml with the tag used for the SDK release
# Accepts values "True" or "False".
PACKAGING_OVERWRITE_MOD_VERSION="True"
##############################################################################
# Advanced Configuration
#
# Most projects will not need to modify these
##############################################################################
# Automatic engine managment will treat the OpenRA engine files like a read-only dependency.
# Disable this if you would like to modify or manager your own engine files.
AUTOMATIC_ENGINE_MANAGEMENT="True"
# The URL to download the engine files from when AUTOMATIC_ENGINE_MANAGEMENT is enabled.
AUTOMATIC_ENGINE_SOURCE="https://github.com/CombinE88/OpenRA/archive/${ENGINE_VERSION}.zip"
#AUTOMATIC_ENGINE_SOURCE="https://github.com/OpenRA/OpenRA/archive/${ENGINE_VERSION}.zip"
# Temporary file/directory names used by automatic engine management.
# Paths outside the SDK directory are not officially supported.
AUTOMATIC_ENGINE_EXTRACT_DIRECTORY="./engine_temp"
AUTOMATIC_ENGINE_TEMP_ARCHIVE_NAME="engine.zip"
ENGINE_DIRECTORY="./engine"
# The url to download the OpenRA macOS launcher files.
PACKAGING_OSX_LAUNCHER_SOURCE="https://github.com/OpenRA/OpenRALauncherOSX/releases/download/${PACKAGING_OSX_LAUNCHER_TAG}/launcher.zip"
# Temporary file name used when downloading the OpenRA macOS launcher files.
PACKAGING_OSX_LAUNCHER_TEMP_ARCHIVE_NAME="launcher.zip"
# The url to download the OpenRA AppImage dependencies.
PACKAGING_APPIMAGE_DEPENDENCIES_SOURCE="https://github.com/OpenRA/AppImageSupport/releases/download/${PACKAGING_APPIMAGE_DEPENDENCIES_TAG}/libs.tar.bz2"
# Temporary file name used when downloading the OpenRA AppImage dependencies.
PACKAGING_APPIMAGE_DEPENDENCIES_TEMP_ARCHIVE_NAME="libs.tar.bz2"