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Immediately after creating keep from supply wagon the game crashes: System.InvalidOperationException: Cannot locate type: NewProductionTooltipLogic
#17
Open
fusion809 opened this issue
Oct 26, 2018
· 2 comments
make[1]: Entering directory '/data/GitHub/others/Medieval-Warfare/engine'
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Fetching FuzzyLogicLibrary from NuGet.
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Fetching rix0rrr.BeaconLib from NuGet.
Updating GeoIP country database from MaxMind.
Detected Lua 5.1 library at /usr/lib/liblua5.1.so.5.1
Eluant.dll.config has been created successfully.
CSC fixheader.exe
CSC OpenRA.Game.exe
CSC OpenRA.Platforms.Default.dll
CSC mods/common/OpenRA.Mods.Common.dll
CSC mods/common/OpenRA.Mods.Cnc.dll
CSC mods/d2k/OpenRA.Mods.D2k.dll
CSC OpenRA.Utility.exe
CSC OpenRA.Server.exe
make[1]: Leaving directory '/data/GitHub/others/Medieval-Warfare/engine'
Traits/Activites/PreyBuildActiviy.cs(56,56): error CS1061: 'WithHarvestAnimation' does not contain a definition for'ChangeNot' and no extension method 'ChangeNot' accepting a first argument of type'WithHarvestAnimation' could be found (are you missing a using directive or an assembly reference?)
Traits/Activites/PreyBuildActiviy.cs(108,59): error CS1061: 'WithHarvestAnimation' does not contain a definition for'ChangeNot' and no extension method 'ChangeNot' accepting a first argument of type'WithHarvestAnimation' could be found (are you missing a using directive or an assembly reference?)
Thanks for your time and good work,
Brenton
The text was updated successfully, but these errors were encountered:
Hi,
On Solus I compiled an AppImage for commit 217 (00997c4) and when I played the game I received the error:
full logs are in mw-crash-20181027-cannot-locate-type-NewProd.zip. Also might be worth mentioning I get this
make
output (with the error not stopping the making of an AppImage):Thanks for your time and good work,
Brenton
The text was updated successfully, but these errors were encountered: