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The next OpenRA playtest will include changes that I expect will significantly help performance here, and removes the overhead that made the waving trees so bad in the past. It will also include a new system for updating mod rules that removes much of the pain that used to be involved with version updates.
It would be great to breathe some more life into this mod with these improvements when they arrive!
The text was updated successfully, but these errors were encountered:
The next OpenRA playtest will include changes that I expect will significantly help performance here, and removes the overhead that made the waving trees so bad in the past. It will also include a new system for updating mod rules that removes much of the pain that used to be involved with version updates.
It would be great to breathe some more life into this mod with these improvements when they arrive!
The text was updated successfully, but these errors were encountered: