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Changelog 24.07.22.md

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📑 Changelog 07/22/2024 - 07/25/2024

🟢 Status Released

💬 Patch Notes

We're continuing to work out all of the bugs and unpolished common experiences in the game.


📢 Features and Improvements

🔼 Improvement Drastically improved container search interactions in unstable ping situations.

Containers used to fail to open frequently in cases where client ping was unstable. The container interaction now accomodates this situation better now. Players should expect far fewer issues with opening containers now.

🔼 Improvement Improved logic around overlapping keybinds in some cases.

  • Scrapping with F no longer toggles flashlight.

🔼 Improvement Improved bleeding particles.

  • Blood particles should be far less likely to pass through floors now.
  • Blood particle quantity now changes based on how many levels of bleeding you have.
  • Improved blood particle textures.

🔼 Improvement Improved visiblity of radial menu items for pinging.


⚖️ Changes

Change Removed Watch and Defend Pings

Change Added Heals and Ammo Pings

Change Reduced rate and quantities of ammo spawns within guns.


🐛 Bugfixes

  • Fixed a bug which caused an incorrect weight value being displayed with moving a gun into a different slot.
  • Fixed a visual bug which caused the inventories associated with an item to disappear when the item was dropped and picked up quickly.
  • Fixed a bug which caused a spashing footstep sound in random places on the map.
  • Fixed a bug which made a player characters angle vertically while falling in prone.
  • Fixed a bug which allowed an item to belong to multiple inventory slots, allowing for potential item duplication.
  • Fixed a bug which caused voice chat to play globally.
  • Fixed a bug where voice chat didn't work at all.
  • Fixed a visual bug which caused some item requirements in craft to be off screen.
  • Attempted to fix a bug which causes players to "combat log" while the status effect is not present. 🤞