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Utilize the newly exposed SceneTreeDialog and deprecate our own wrapper. #442

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Naros opened this issue Jun 26, 2024 · 1 comment
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kind/enhancement New feature or request requires/godot-4.3 Requires Godot 4.3 requires/godot-change Requires a change to upstream Godot.
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@Naros
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Naros commented Jun 26, 2024

Description

In Godot 4.3, the SceneTreeDialog is exposed via the EditorInterface::popup_node_selector method.

There is also the new PropertySelectorDialog that is exposed on the EditorInterface::popup_property_selector that could also be useful in some contexts.

Implementation ideas

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@Naros Naros added kind/enhancement New feature or request requires/godot-4.3 Requires Godot 4.3 labels Jun 26, 2024
@Naros Naros added this to the 2.2 milestone Jun 26, 2024
@Naros Naros added the requires/godot-change Requires a change to upstream Godot. label Jul 13, 2024
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Naros commented Jul 13, 2024

Waits on godotengine/godot#94323

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Labels
kind/enhancement New feature or request requires/godot-4.3 Requires Godot 4.3 requires/godot-change Requires a change to upstream Godot.
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