- Utilities to decompile Minecraft 1.8 and apply patch files to it
- Source code to provide the LWJGL keyboard, mouse, and OpenGL APIs in a browser
- Patch files to mod the Minecraft 1.8 source code to make it browser compatible
- Browser-modified portions of Minecraft 1.8's open-source dependencies
- Any portion of the decompiled Minecraft 1.8 source code or resources
- Any portion of Mod Coder Pack and it's config files
- Data that can be used alone to reconstruct portions of the game's source code
- Software configured by default to allow users to play without owning a copy of Minecraft
- Make sure you have at least Java 11 installed and added to your PATH
- Download (clone) this repository to your computer
- Double click
CompileLatestClient.bat
, a GUI resembling a classic windows installer should open - Follow the steps shown to you in the new window to finish compiling
- Make sure you have at least Java 11 installed
- Download (clone) this repository to your computer
- Open a terminal in the folder the repository was cloned to
- Type
chmod +x CompileLatestClient.sh
and hit enter - Type
./CompileLatestClient.sh
and hit enter, a GUI resembling a classic windows installer should open - Follow the steps shown to you in the new window to finish compiling
To join non eagler servers on the client, just do not include wss://
in the server address. If you include wss://
, the client will assume its an eagler server.
If the server has both Java and Eagler support, you should definitely use Eagler. Here's why:
- Eagler is much faster than Java
- Eagler is supported natively without needing to use a relay, resulting in better ping.
Just click the "Run on replit" button to make a relay. make sure to set it to "blank repl"
- only SRV records are accepted
- cannot add a port to the address of the server(for example example.com:25565 is not allowed)