From 186138d0c0f6d0ee8eb2275fde16f1e64caa0488 Mon Sep 17 00:00:00 2001 From: WinDanesz <31292708+WinDanesz@users.noreply.github.com> Date: Sun, 6 Mar 2022 19:26:04 +0100 Subject: [PATCH] fixed visibility modifier of ImbuementActivateEvent's fields --- .../wizardry/event/ImbuementActivateEvent.java | 10 +++++----- 1 file changed, 5 insertions(+), 5 deletions(-) diff --git a/src/main/java/electroblob/wizardry/event/ImbuementActivateEvent.java b/src/main/java/electroblob/wizardry/event/ImbuementActivateEvent.java index 438aa7c92..d1972b738 100644 --- a/src/main/java/electroblob/wizardry/event/ImbuementActivateEvent.java +++ b/src/main/java/electroblob/wizardry/event/ImbuementActivateEvent.java @@ -31,19 +31,19 @@ public class ImbuementActivateEvent extends Event { /** The item stack being imbued */ - ItemStack input; + public ItemStack input; /** The elements of the four receptacles */ - Element[] receptacleElements; + public Element[] receptacleElements; /** A reference to the current world object (may be null if {@code fullLootGen} is false) */ - World world; + public World world; /** The player that last interacted with the imbuement altar, or null if there isn't one (or if this is being queried for other reasons, e.g. JEI) */ - EntityPlayer lastUser; + public EntityPlayer lastUser; /** The resulting item stack of the imbuement process */ - ItemStack result; + public ItemStack result; public ImbuementActivateEvent(ItemStack input, Element[] receptacleElements, World world, EntityPlayer lastUser, ItemStack result) { super();