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[1.12.2] Conflict with Mekanism Community Edition. Mekanism Custom Armor Models don't render if "Spellcasting Animations" is enabled. #844

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SonicX8000 opened this issue Mar 23, 2023 · 0 comments
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bug Anything that isn't working how it's supposed to Needs Triage

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@SonicX8000
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Is there an existing issue for this?

  • I have searched the existing issues

Observed behaviour

Note: Mekanism Community Edition is a fork of Mekanism for 1.12.2. This conflict still occurs with the original Mekanism mod.


Custom Armor Models are the Gas Mask, Jetpack, Armored Jetpack, Scuba Tank, and Free Runners, which have a different model when worn on the player. If Spellcasting Animations is enabled... these will not render on the player unless the animations are disabled.

image

Expected behaviour

The Gas Mask, Jetpack, Armored Jetpack, Scuba Tank, and Free Runners not being invisible with Spellcasting Animations is enabled.

Steps to reproduce

Enter a world.
Grab either a Gas Mask, Jetpack, Armored Jetpack, Scuba Tank, or Free Runners and wear them.
The models won't render.
Exit world and go to "Mod Options > Electroblob Wizardry > Client Settings" and disable Spellcasting Animations.
Restart the game and enter the same world.
The models will render and be visible.

Crashlog

No response

Environment (Singleplayer/Server, etc.)

Singleplayer

Mod version

4.3.9

Minecraft version

1.12.2

Forge version

14.23.5.2860

Other mods

Baubles-1.12-1.5.2
HadEnoughItems_1.12.2-4.24.5
Mekanism-Community-Edition-1.12.2-9.12.4-Core
Mekanism-Community-Edition-1.12.2-9.12.4-Generators
Mekanism-Community-Edition-1.12.2-9.12.4-Tools

@SonicX8000 SonicX8000 added bug Anything that isn't working how it's supposed to Needs Triage labels Mar 23, 2023
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