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MenuSettings.h
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MenuSettings.h
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////////////////////////////////////////////////////////////////////////////////
//
// Copyright 2016 RWS Inc, All Rights Reserved
//
// This program is free software; you can redistribute it and/or modify
// it under the terms of version 2 of the GNU General Public License as published by
// the Free Software Foundation
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License along
// with this program; if not, write to the Free Software Foundation, Inc.,
// 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
//
// MenuSettings.h
// Project: Nostril (aka Postal)
//
// History:
// 06/11/97 JMI Started.
//
////////////////////////////////////////////////////////////////////////////////
#ifndef MENUSETTINGS_H
#define MENUSETTINGS_H
#include "RSPiX.h"
#ifdef PATHS_IN_INCLUDES
#include "WishPiX/Prefs/prefs.h"
#else
#include "prefs.h"
#endif
#include "settings.h"
#include "localize.h"
// Game settings
class CMenuSettings : CSettings
{
public:
public:
// Set settings to default values
CMenuSettings(void);
// Destructor
~CMenuSettings();
// Read settings that are stored in preference file
short LoadPrefs(
RPrefs* pPrefs);
// Write settings that are stored in preference file
short SavePrefs(
RPrefs* pPrefs);
// Load settings that are stored in game file
short LoadGame(
RFile* pFile);
// Save settings that are stored in game file
short SaveGame(
RFile* pFile);
// Temporarily set settings for demo mode (file is for saving current settings)
short PreDemo(
RFile* pFile);
// Restore settings to what they were prior to demo mode
short PostDemo(
RFile* pFile);
};
#endif // MENUSETTINGS_H
////////////////////////////////////////////////////////////////////////////////
// EOF
////////////////////////////////////////////////////////////////////////////////