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[Feature Request]: FTBq Hidden Optional Flag #1399
Comments
This is possible to do, though it would be good to understand the intended use-case for this? |
In a modpack im developing, we have multiple difficulty options. To avoid having to have a copy of the entire questbook for each mode, we instead just add some quests that are difficulty dependent (for example being hidden unless the player has the This however, leads to the issue of said quests still counting towards overall chapter completion, which looks bad as said quests will never be completable for those not in hardmode. So, to get around that, we just set the quests to be optional, and while it works, it does look a little silly. So perhaps a "Does not count towards completion if invisible" flag would be a more straightforward implementation. |
I think you might be right - "Does not count towards completion if invisible" feels like a more natural fit for what you're trying to achieve here. Ideally, you'd want those extra quests to count toward chapter completion if the player is using hard mode (and not if they aren't), right? |
Yes |
The underling issue here is wanting to have multiple different sets of mostly overlapping quests, only one of which is visible. This is one of several issues trying to address rough edges of how we've tried to simulate that with existing tools, but it might be more straight forward to implement the underlying goal directly (see #1420). |
Mod
FTB Quests
Description
An option for the optional quest toggle that makes the quest optional, but doesn't display that it is.
Describe the solution you'd like
No response
Describe alternatives you've considered
No response
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