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[Feature Request]: FTBq Hidden Optional Flag #1399

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ThePansmith opened this issue Nov 23, 2024 · 5 comments
Open

[Feature Request]: FTBq Hidden Optional Flag #1399

ThePansmith opened this issue Nov 23, 2024 · 5 comments
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2: Feature New feature or request. FTB Quests

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@ThePansmith
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ThePansmith commented Nov 23, 2024

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FTB Quests

Description

An option for the optional quest toggle that makes the quest optional, but doesn't display that it is.

Describe the solution you'd like

No response

Describe alternatives you've considered

No response

@ThePansmith ThePansmith added the 2: Feature New feature or request. label Nov 23, 2024
@desht
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desht commented Nov 26, 2024

This is possible to do, though it would be good to understand the intended use-case for this?

@ThePansmith
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ThePansmith commented Nov 26, 2024

This is possible to do, though it would be good to understand the intended use-case for this?

In a modpack im developing, we have multiple difficulty options. To avoid having to have a copy of the entire questbook for each mode, we instead just add some quests that are difficulty dependent (for example being hidden unless the player has the mode_hard gamestage (which unlocks a hidden quest that is a prereq to all those quests)).

This however, leads to the issue of said quests still counting towards overall chapter completion, which looks bad as said quests will never be completable for those not in hardmode. So, to get around that, we just set the quests to be optional, and while it works, it does look a little silly.

So perhaps a "Does not count towards completion if invisible" flag would be a more straightforward implementation.

@desht
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desht commented Nov 27, 2024

I think you might be right - "Does not count towards completion if invisible" feels like a more natural fit for what you're trying to achieve here. Ideally, you'd want those extra quests to count toward chapter completion if the player is using hard mode (and not if they aren't), right?

@ThePansmith
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Yes

@tomprince
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The underling issue here is wanting to have multiple different sets of mostly overlapping quests, only one of which is visible. This is one of several issues trying to address rough edges of how we've tried to simulate that with existing tools, but it might be more straight forward to implement the underlying goal directly (see #1420).

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Labels
2: Feature New feature or request. FTB Quests
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