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CHANGELOG.md

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Changelog

All notable changes to this project will be documented in this file.

The format is based on Keep a Changelog, and this project adheres to Semantic Versioning.

[1.1.4]

Added

  • Added new config setting replaceColdBiomesOnly, default true
    • When true, only cold biomes near spawn will be replaced (as before), when false all biomes will be replaced
    • Other changes: replaceColdBiomeId is now replaceBiomeId, and replaceColdBiomesNearSpawn is now replaceBiomesNearSpawn

[1.1.3]

Added

  • Added some pregen functionality for both the overworld and generated dimensions
    • Can greatly improve dimension creation and loading times, but requires either void dimensions, or non-void dimensions with a fixed seed.
  • Added config to control inventory clearing when joining a team

Fixed

  • Waterlogging fix processor now also works when called via /jigsaw place or other commands which work on an already-generated level
    • Previously assumed a WorldGenRegion, which is only during world generation
  • Fixed crash with waterlogging fix processor and unloaded chunks

[1.1.0]

Added

  • Added a new CUSTOM worldgen type
    • Allows for generation of non-void dimensions with customisable biome and noise settings
  • Added some extra lobby config settings (customisable game mode and entity damage while in lobby)

Changed

  • Reworked the config system a bit - review your configs

[1.0.2]

Fixed

  • Actually register the structure processors... Whoops

[1.0.1]

Added

  • Y position of the overworld lobby is now configurable via config (lobbyYposition setting)
  • The "World Type" cycler button in the create world screen is now disabled and locked
    • Changing world types is not intended since it can break custom worldgen used with this mod

[1.0.0]

Added

  • Initial mod release