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Hello,
Would it be possible to get the source for the asset used in the sample?
I am having trouble with integrating the skinning system and not having the option to either import my assets to the sample or using the sample asset in unreal makes it impossible to find the source of the issue.
The text was updated successfully, but these errors were encountered:
Hello,
Would it be possible to get the source for the asset used in the sample?
I am having trouble with integrating the skinning system and not having the option to either import my assets to the sample or using the sample asset in unreal makes it impossible to find the source of the issue.
The text was updated successfully, but these errors were encountered: