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Registry remapping failed! CLIENT #41
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14:38:17] [Render thread/ERROR]: Registry remapping failed!
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[13:39:32] [main/INFO]: Loading Minecraft 1.18.1 with Fabric Loader 0.12.12 |
have you found the fix for this? |
This looks like an issue with the newer version of Fabric API. Fabric API now bundles Thanks @RippAlone for providing the mods that you're using. My personal server is using Fabric API 0.44.0 for 1.18, where it appears that I'll have to look into a solution when I have more free time. |
Currently looking into this issue, I've updated my Fabric API to |
i am getting the same error, have been using fabric loader v. 0.12.12 and api 0.44.x, here are my installed mods:
client versions are identical. |
i tried to investigate this issue, which seems to occur when running the mod with architectury and betteranimalsplus for me. looking in it the next days: |
This appears to be the main thread for this issue, i'd like to add my experience in case there is anything similar that might help find the root of the problem. Using fabric API 0.46.6+1.18 as well, having the same issue, Using the mods in this mopack here: https://www.curseforge.com/minecraft/modpacks/wolfqueens-origins/files/all I assume this means this mod is unable to be used until a fix is found, then? (Edit I accidentally put API 1.16 instead of 1.18) |
your modpack uses architectury api and better animals plus, mods which seem to cause the error (at least on my side). is the error message for 1.16 any different? |
Do you mean to say 0.46.6+1.18?
Installing both Architectury API and Better Animals Plus also begins causing this issue for me, so it's confirmable at least. But it appears to be an issue with Architectury then? Not all who have had this problem use Better Animals, but all are using Architectury, so I'm assuming that any mod that relies on Architectury causes it to wrap the vanilla registry. Using Architectury by itself did not cause any problems to arise, but it probably never ran anything without having dependents. |
Yes i think the problem is the architectury wrapper, which does only load if it is required by any mod. I am not sure that there is any easy fix for this mod. |
Ahh this is a typo, it is 1.18 that I use, sorry. |
I think i have found a solution, PR coming later |
The two block entities are lectern block replacements, yes. Though it's not a custom interface. Technically it could be replaced by a Lectern Interface Mixin, but that's unnecessary overhead for a direct replacement. There are two BlockEntities I've implemented. Both don't use the vanilla synced-flipping-through-the-book.
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i am maybe making a stupid mistake, but in the game i am not able to find these blocks at all, they should be accessible as |
No, they are only SewingMachine works entirely as a Server-Side mod, no client modding required. Custom Blocks and Custom Interfaces require modding the Client. A There are commands to modify a
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@GStefanowich thanks a lot for your help, got really confused between blocks and blockentities. Just trying to make sur that my fix does not brake any functionally. |
@JackGlobetrotter A fix that I've thought of, but haven't had the time to test, is to Mixin to the Vanilla BlockEntity registry myself. Currently I'm using I'm not sure if adding them myself to the Vanilla Registry would fix the problem. I'm not sure if Architectury reads the Vanilla one, or uses Fabric API itself. |
Your idea is much more elegant than my "fix" (#57) but i have to admit that i do not know a whole lot about MC mod development and java mixins. |
still isnt fixed? i have the same issue on Valhelsia: Enhanced Vanilla Modpack |
This issue should be fixed as of Essentially, If there are any mods on the server that trigger Fabric API's "registry-sync" (Mods that add blocks or items) then |
[14:38:17] [Render thread/ERROR]: Registry remapping failed!
net.fabricmc.fabric.impl.registry.sync.RemapException: Received ID map for minecraft:block_entity_type contains IDs unknown to the receiver!
PLEASE HELP ME
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