-
Notifications
You must be signed in to change notification settings - Fork 0
/
SteamGameFinder.sln
22 lines (22 loc) · 1022 Bytes
/
SteamGameFinder.sln
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio Version 16
VisualStudioVersion = 16.0.30114.105
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "SteamGameFinder", "SteamGameFinder\SteamGameFinder.csproj", "{DB8AD1DF-81F5-4630-AB41-F12903DD2D71}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Release|Any CPU = Release|Any CPU
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{DB8AD1DF-81F5-4630-AB41-F12903DD2D71}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{DB8AD1DF-81F5-4630-AB41-F12903DD2D71}.Debug|Any CPU.Build.0 = Debug|Any CPU
{DB8AD1DF-81F5-4630-AB41-F12903DD2D71}.Release|Any CPU.ActiveCfg = Release|Any CPU
{DB8AD1DF-81F5-4630-AB41-F12903DD2D71}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal