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[FlxSliceSprite] alpha values other than 0 are treated as 1 #359

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SeiferTim opened this issue Feb 23, 2022 · 0 comments
Open

[FlxSliceSprite] alpha values other than 0 are treated as 1 #359

SeiferTim opened this issue Feb 23, 2022 · 0 comments

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@SeiferTim
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If you create a FlxSliceSprite and set the alpha to anything other than 0, it shows up as if the alpha was 1 (fully opaque). setting it to 0 will make it become totally invisible.

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