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Releases: Hekili/hekili

v11.0.5-1.0.0-alpha1

23 Oct 01:36
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v11.0.5-1.0.0-alpha1 Pre-release
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Hekili

v11.0.5-1.0.0-alpha1 (2024-10-23)

Full Changelog Previous Releases

  • Merge pull request #4016 from Hekili/11.0.5
    Merge 11.0.5 to main
  • Merge branch 'thewarwithin' into 11.0.5
  • Hunter in-game talent validation
  • Restore incarnation aliases
  • Merge pull request #4006 from syrifgit/syrif-fixes
    quick fixes, non-anniversary
  • Evoker in-game talent validation and updates
  • Merge pull request #4014 from syrifgit/rogue-final-touches
    Rogue final touches
  • Druid in-game talent validation and Balance/Feral priorities
  • for real
    stop doing math on booleans
  • Stop doing math on booleans
  • Demon Hunter in-game talent validation
  • final reviews
  • DK in-game talent validation and Frost/Unholy priority updates
  • Update RogueAssassination.lua
    regen sin pack
  • Sync /w Heks talent validation
  • Update RogueSubtlety.simc
  • Update RogueOutlaw.simc
  • Update RogueAssassination.simc
  • Update RogueSubtlety.lua
  • Update RogueOutlaw.lua
  • Update RogueAssassination.lua
  • Fire: Fix applyBuff
  • Merge branch '11.0.5' of https://github.com/Hekili/hekili into 11.0.5
  • Fire Mage: Probably fix #3978
  • Merge pull request #3997 from syrifgit/Rogue-Anniversary-Rework
    11.0.5 Reworks: Rogue
  • Merge branch '11.0.5' into Rogue-Anniversary-Rework
  • Priest in-game talent validation w Shadow priority update
  • Rogue in-game talent validation
  • Fury priority update
  • Warlock talent ID in-game validation
  • Enhancement : Flowing Spirits
  • Fury: (Sort of) fix Bloodthirst crit setting
  • Warrior talent ID in-game validation
  • Elemental, Enhancement in-game talent validation
  • Merge pull request #4009 from syrifgit/mage-anniversary-rework
    Mage Anniversary Rework
  • review
  • review notes
  • dont do math on booleans
  • pack strings and a survival type
  • Merge branch 'Rogue-Anniversary-Rework' of https://github.com/syrifgit/syrif-hekili into Rogue-Anniversary-Rework
  • Supercharged review implementation
    buff name stuff
  • Merge branch '11.0.5' into Rogue-Anniversary-Rework
  • superchargers unite
  • Mage diff files implemented
  • Arcane, BM
    uncomment the grace period, arcane diff checked.
  • Mag Anniversary Rework
  • Merge pull request #4004 from syrifgit/It's-a-hunter-anniversary
    Hunter's 20th Anniversary
  • Update HunterBeastMastery.lua
  • boop
  • quick fixes, non-anniversary
  • BM Review
  • Review done
  • yay its the rogues anniversay
    happy anniversary
  • Hunter's 20th Anniversary
    or something like that
  • Fix #4003
  • Shadow: SimC handles Unfurling Darkness ICD as a CD buff now
  • Elemental talents and quick changes
  • Add Nerub'ar Palace interrupts (from PR; w/o caching changes)
  • Review Warrior, Warlock, 2/3 Shaman Talents
  • Share referernce diffs
  • Increment TOC
  • Fix #3985
  • Fix Immolation Aura during Meta
  • Fix #4000
  • Rogue rework

v11.0.2-1.0.21

21 Oct 21:56
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Hekili

v11.0.2-1.0.21 (2024-10-21)

Full Changelog Previous Releases

  • 18 priority updates

  • Outlaw debug info

  • Outlaw more fix

  • Outlaw: Testfix for RtB

  • Merge pull request #3986 from syrifgit/TWW-Live---Syrif-Changes
    Hunter, Mage, Lock, minor fixes

  • Merge pull request #3987 from syrifgit/UI-Changes
    General UI Changes

  • no rotations or specs here
    only priorities and specializations

  • Revisions to UI
    as requested/disussed

  • Revisions
    Will leave the shadow priest part out for now as it will take longer to fix.

  • spriest
    bugfix to voidheart update

  • Spriest - Entropic Rift
    Improve Entropic Rift calculations. Is is inherently linked to voidheart which is a real, trackable buff with an ID. So alias it with entropic rift and use voidheart for all calculations. Removes need for reset_precast calculating as well.
    void torrent refreshes the 8 second buff on every tick, and void blast extends it by a second each cast, up to a max of 3 seconds per window.

  • BM - Call of the Wild CDR
    More accurate modelling, and also the initial tick was incorrect because it summons 2 pets so you are granted a full charge of each.

  • wrong copy paste
    undo

  • BM - Call of the Wild CDR
    More accurate modelling, and also the initial tick was incorrect because it summons 2 pets so you are granted a full charge of each.

  • WarlockDestruction.lua
    funnel toggle logic

  • WarlockAffliction.lua
    funnel toggle logic

  • WarlockDestruction.simc
    fix funnel toggle logic

  • WarlockAffliction.simc
    fix funnel toggle logic

  • MageFrost.lua
    Shifting power cooldowns toggle by default

  • MageFire.lua
    shifting power CDs toggle by default

  • HunterSurvival.lua
    UI consistency

  • HunterMarksmanship.lua

  • HunterMarksmanship.lua
    UI Consistency

  • HunterBeastMastery.lua
    Improve UI consistency / sizing

  • UI Changes

  • General UI

    • Update target settings UI to better guide the user through making their selections

    • Separate pet-based detection from nameplate detection

    • Change wording of many options

    • Minor tweaks to size / order of options

    Actual targeting logic has not been modified yet, that will be a future PR.

    More UI Cleanup. Change "Core" to "Specialization Settings", label is more intuitive especially for English Second Language users. Stop using "normal" width and start using "1.5" width on stuff to create consistency, this is a parameter value you already use elsewhere, may as well stick with it.

  • Merge pull request #3968 from johnnylam88/refactor/expansion-items
    refactor: move expansion-specific items into their own modules

  • Merge pull request #3972 from johnnylam88/fix/protection-warrior-thunder-blast
    fix: adjust Thunder Blast for protection warrior

  • Merge pull request #3974 from johnnylam88/fix/sanlayn-vamp-blood
    fix: treat Vampiric Blood as a cooldown with San'layn Hero Talents

  • Merge pull request #3977 from Yuuseki/thewarwithin
    fix(assassination): get correct mutilate and ambush energy cost

  • Remember not to forget

  • VDH: CD Resets, Stuff

  • Blood: Model BS->BS stacks; correct BS max stack

  • Make Assassin's combo_points.deficit account for charged points

  • Marksman fixes (from Syrif's PR)

  • Stormbringer to Stormsurge

  • Updated PvP target dummy list.

  • Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin

  • fix(assassination): fix cheap shot energy calculation

  • fix(assassination): add goremaws_bite line back in (deleted accidentally)

  • fix(assassination): more energy cost corrections

  • fix(assassination): get correct mutilate and ambush energy cost based on talent

  • Merge pull request #3971 from johnnylam88/fix/kaheti-shadeweavers-emblem

  • fix: treat Vampiric Blood as a cooldown with San'layn Hero Talents

  • fix: correct the buff ID for Kaheti Shadeweaver's Dark Ritual
    Fixes #3967.

  • fix: adjust Thunder Blast for protection warrior
    Use the correct texture ID for Thunder Blast on protection warrior, and
    fix how the Thunder Blast buff is handled when casting both Thunder Clap
    and Thunder Blast.

  • fix: support Timewalking Wrathstone trinket in TWW
    Fixes #3956.

  • refactor: load new expansion-specific Items.lua files

  • refactor: split out expansion-specific items from Classes.lua
    Move expansion-specific trinkets and other items from Classes.lua into
    separate, expansion-specific Items.lua files.
    This is meant to make addtions or updates for Timewalking events easier.

  • Merge pull request #3865 from johnnylam88/fix/slayer-hero-talent
    fix: manage Marked for Execution debuff from Slayer's Strike

  • Merge branch 'thewarwithin' into fix/slayer-hero-talent

  • Update WarriorFury.lua
    max/min and debuff fix

  • Update WarriorArms.lua
    Fix max/min; marked_for_execution debuff

  • Balance and Guardian updates

  • Unholy SimC update

  • Frost DK: SimC update, tie BoS RP option to priority

  • Prot Pal update

  • Demo: Fix Soul Strike queue (caused actions to repeat)

  • Holy Pal: Revise Eternal Flame (does not replace WoG)

  • BrM update 3

  • BrM: another update

  • Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin

  • BrM updates

  • Merge pull request #3929 from joshjau/arms-warrior
    Refactor Arms Warrior APL: Remove raid events, fix typo

  • Merge pull request #3935 from johnnylam88/fix/monk-brewmaster-tier-bonus
    fix: add buffs from monk brewmaster tier set bonuses

  • fix: adjust Keg Smash cost due to Flow of Battle

  • fix: add buffs from monk brewmaster tier set bonuses
    Add Flow of Battle buffs from the Monk Brewmaster tier set bonuses. The
    buffs are named identically to the ones used by SimulationCraft.

  • Update WarriorArms.simc

  • Refactor Fury Warrior APL: Remove raid events, simplify fight conditions
    Updated heroic leap and variable checks to use in-game observable conditions instead of raid events for better real-world applicability.

  • fix: manage Marked for Execution debuff from Slayer's Strike
    Modify Arms and Fury warrior modules to manage the Marked for Execution
    stacking debuff from Slayer's Strike.
    Marked For Execution is applied by Slayer's Strike and stacks a maximum of
    three times and is removed only when Execute is cast.
    With the Imminent Demise talent, consuming Sudden Death applies Imminent
    Demise and stacks a maximum of three times and is removed by Bladestorm.
    Use the correct name for the debuff (also used in SimC) as
    marked\_for\_execution and allow it to be tracked via active\_dot.

v11.0.2-1.0.20a

07 Oct 00:06
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Hekili

v11.0.2-1.0.20a (2024-10-07)

Full Changelog Previous Releases

  • Fix projectile fix

v11.0.2-1.0.20

06 Oct 20:45
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Hekili

v11.0.2-1.0.20 (2024-10-06)

Full Changelog Previous Releases

  • Demo: Light's Judgment lol
  • Assume every projectile spell lasts at least 0.25 seconds and don't break everything maybe
  • Blood: Exterminate fallback outside DRW
  • UH use UA more in AOE
  • Fix #3903 (probably)
  • Shadow: Multiple Tickets
  • Assassin: Darkest Night, filler to max CP (fix #3913)
  • Sub: Don't break Stealth with Gear-a-Rang
  • Fix #3911
  • Apply Templar fix to Protection Paladin
  • Updates and fixes for Balance, Aug, Frost Mage, Shadow, Sub, Fury
  • Merge pull request #3923 from syrifgit/thewarwithin
    UI Enhancements
  • UI Improvement - Snapshots
  • Low-Level Warning
    Increase threshold from under level 50 to under level 70
  • Merge pull request #3909 from syrifgit/thewarwithin
    Sin Rogue - Rupture Opener
  • Fix rogue pack string
  • Marksmanship
    correct the CDR trueshot applies to rapid fire and aimed shot for the currently active AS/RF cooldown.
  • Sin Rogue - Rupture Opener
    Allow users to leave target swapping turned off without borking the entire 4+ target opener.
    This condition change allows rupture to cast on the same target twice when called from the stealth list, which will max out your scent of blood buff due to the rupture talent which spreads it to other targets.
  • Merge pull request #3888 from johnnylam88/feat/fade-on-wait
    feat: fade on wait
  • feat: option to desaturate icons on cooldown as if out of range
    Add a toggle to desaturate the primary icon if you should wait past the
    GCD or natural cooldown before using the ability, similar to when an
    ability is out of range.
    Addresses #3552.
  • feat: only fade if the recommended ability can't be spam-cast
    When the recommended ability can't be spam-cast because it requires
    waiting past the end of the GCD or the current spellcast, then fade the
    ability as unusable if the appropriate setting is toggled.
    Remove a commented code block that is a duplicate of code in the "delay"
    check as we directly re-use the value that is stored in
    b.EarliestTime.
  • refactor: rename variable for more clarity in what it stores
    Rename local variable moment to earliest\_time to better document
    what it actually holds, and store the value in the display's first
    button in the field EarliestTime.
    No functional change intended.
  • refactor: move range/usability check later in "OnUpdate"
    Move the range and usability check in OnUpdate to later in the
    function so that it can re-use some computations made in earlier checks.
    No functional change intended.
  • refactor: rescope a local variable to avoid potential aliasing
    No functional change intended.

v11.0.2-1.0.19

02 Oct 05:35
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Hekili

v11.0.2-1.0.19 (2024-10-02)

Full Changelog Previous Releases

  • Unholy priority update
  • Merge branch 'thewarwithin' of https://github.com/Hekili/hekili into thewarwithin
  • Augmentation Prescience and FB
  • Merge pull request #3874 from johnnylam88/feat/filter-spell-reflection
    feat: allow limiting the use of Spell Reflection on warriors
  • More Ret LD
  • Enhancement tweaks
  • Another one
  • And again
  • feat: change how M+ interruptible spells are handled
    Instead of removing the casting debuff from the target if the spell
    doesn't matches the M+ interrupt filter, change the casting debuff to
    signal that the spell is not interruptible. This allows priorities to
    still react to the spellcast with other abilities besides an interrupt
    ability.
  • feat: allow limiting the use of Spell Reflection on warriors
    Create a toggle to limit Spell Reflection to be usable only on
    reflectable spells from TWW Season 1 dungeons that are targeting the
    player.
    Store the database of reflectable spells in Hekili.Class for warriors
    only as it is warrior-specific.
  • Merge pull request #3878 from syrifgit/thewarwithin
    Aspect of the Eagle is baseline now
  • Merge pull request #3886 from xinni/patch-1
    Enhancement: Tempest summon Feral Spirit
  • Fix #3858
  • Fix #3887
  • Fix #3882: Shadowmoon Insignia added (though defensive)
  • Fix #3885: registered trinkets will work even if not usable
  • Fix Elysian Decree vs. Sigil of Spite
  • Testfix for #3856
  • Sigil of Spite IDs (Fix #3889)
  • Ret HoL test alpha
  • Enhancement: Tempest summon Feral Spirit
    Should fix the issue descriped in #3871
  • Aspect of the Eagle is baseline now

v11.0.2-1.0.19-alpha4

01 Oct 19:15
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v11.0.2-1.0.19-alpha4 Pre-release
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Hekili

v11.0.2-1.0.19-alpha4 (2024-10-01)

Full Changelog Previous Releases

  • More Ret LD
  • Enhancement tweaks
  • Another one
  • And again
  • Merge pull request #3878 from syrifgit/thewarwithin
    Aspect of the Eagle is baseline now
  • Merge pull request #3886 from xinni/patch-1
    Enhancement: Tempest summon Feral Spirit
  • Fix #3858
  • Fix #3887
  • Fix #3882: Shadowmoon Insignia added (though defensive)
  • Fix #3885: registered trinkets will work even if not usable
  • Fix Elysian Decree vs. Sigil of Spite
  • Testfix for #3856
  • Sigil of Spite IDs (Fix #3889)
  • Ret HoL test alpha
  • Enhancement: Tempest summon Feral Spirit
    Should fix the issue descriped in #3871
  • Aspect of the Eagle is baseline now

v11.0.2-1.0.19-alpha3

01 Oct 00:14
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v11.0.2-1.0.19-alpha3 Pre-release
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Hekili

v11.0.2-1.0.19-alpha3 (2024-10-01)

Full Changelog Previous Releases

  • Another one
  • And again
  • Merge pull request #3878 from syrifgit/thewarwithin
    Aspect of the Eagle is baseline now
  • Merge pull request #3886 from xinni/patch-1
    Enhancement: Tempest summon Feral Spirit
  • Fix #3858
  • Fix #3887
  • Fix #3882: Shadowmoon Insignia added (though defensive)
  • Fix #3885: registered trinkets will work even if not usable
  • Fix Elysian Decree vs. Sigil of Spite
  • Testfix for #3856
  • Sigil of Spite IDs (Fix #3889)
  • Ret HoL test alpha
  • Enhancement: Tempest summon Feral Spirit
    Should fix the issue descriped in #3871
  • Aspect of the Eagle is baseline now

v11.0.2-1.0.19-alpha2

30 Sep 19:23
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v11.0.2-1.0.19-alpha2 Pre-release
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Hekili

v11.0.2-1.0.19-alpha2 (2024-09-30)

Full Changelog Previous Releases

  • Testfix for #3856
  • Sigil of Spite IDs (Fix #3889)
  • Ret HoL test alpha

v11.0.2-1.0.19-alpha1

30 Sep 18:18
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v11.0.2-1.0.19-alpha1 Pre-release
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Hekili

v11.0.2-1.0.19-alpha1 (2024-09-30)

Full Changelog Previous Releases

  • Ret HoL test alpha

v11.0.2-1.0.18e

29 Sep 23:44
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Hekili

v11.0.2-1.0.18e (2024-09-29)

Full Changelog Previous Releases

  • HoL fix (maybe)