Releases: Hekili/hekili
Releases · Hekili/hekili
v8.3.0-04-22-beta8
Hekili
v8.3.0-04-22-beta8 (2020-04-24)
- Support ability.disabled for charges/charges_fractional/remains in cooldowns.
- Retune < or > rechecks to use an extra 0.01s with recheck calculation.
- Fix GCD calculation in prediction routines (was using last tested action instead of action used).
- Add debug messages for why shared abilities are not usable.
- Rogue: Change internal logic for disabling Vanish when solo (helps APLs treat Vanish as being on CD when disabled).
- DKs: Make interrupt toggles consistent, modernize.
v8.3.0-04-22-beta7
Hekili
v8.3.0-04-22-beta7 (2020-04-23)
- MM: Remove Trick Shots after Aimed Shot.
- Remove fire_blast.readyTime support for no_scorch_blast.
- Fire Mage: Remove no_scorch_blast option and tweak APL not to aim for the double pyro (that almost never works).
v8.3.0-04-22-beta6
Hekili
v8.3.0-04-22-beta6 (2020-04-22)
- WW: Be less aggressive in trying to catch Chi gain from TP when there is a delay (was causing a double-gain sometimes).
v8.3.0-04-22-beta5
Hekili
v8.3.0-04-22-beta5 (2020-04-22)
- Merge branch 'master' of https://github.com/Hekili/hekili
- Reset script cache on simulated state reset.
- Create FUNDING.yml
v8.3.0-04-22-beta4
v8.3.0-04-22-beta3
Hekili
v8.3.0-04-22-beta3 (2020-04-21)
- More caching and debug snapshot info.
- Implement CheckScript caching to (maybe?) accelerate processing of long priority lists.
- Factor haste into Fire Blast recharge time.
- Fix action.X.excuting and action.X.execute_remains (helps Fire Mage APL).
v8.3.0-04-22-beta2
Hekili
v8.3.0-04-22-beta2 (2020-04-21)
- Fire: Update APL to use some shortcutting to reduce workload.
- Convert some APL elements to numbers at time of import.
- Wipe cached priority list tables before reusing them.
- Affliction: Update APL.
- Reduce memory usage, improve efficiency (again) of variables.
- Clean-up cache system for priority stack.
- Options: Avoid error when swapping from a larger list to a shorter list.
- Deploy really stupid, ugly code to improve caching and reduce memory usage even though the garbage collector is happy to eat it.
v8.3.0-04-22-beta1
Hekili
v8.3.0-04-22-beta1 (2020-04-20)
- Remove unnecessary table_copy in variable support to save memory/cycles.
v8.3.0-04-21
Hekili
v8.3.0-04-21 (2020-04-19)
- Demonology: Make imp count a bit more conservative on reset.
- Fix time-sensitive check on run/call_action_list.
- Demonology: Properly delete imps with Power Siphon.
- Update Wild Imps db on reset.
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- Fix cast history for line_cd modifiers.
- Fix imps_spawned_during.X to pass the X as string rather than the value.
- Demonology: Felstorm no longer prevents Soul Strike (despite tooltips).
- Fix cast history for line_cd modifiers.
v8.3.0-04-20
Hekili
v8.3.0-04-20 (2020-04-10)
- Havoc, Shadow, Outlaw: Update APLs.
- Babyproof the WeakAuras notification re: toggles, etc. (Some other addon appears to create a WeakAuras global table that isn't WeakAuras and doesn't include ScanEvents.)
- Protection Paladin: Update APL to include Worldvein.
- Fury: Add range value for Whirlwind and user toggle to exclude WW when out of range.
- Windwalker: Re-include Use Items (generic use-items) based on APL constructor in sc_monk.cpp
- Fire: Change Rune of Power preference to a toggle; allow Rune of Power when Combustion is ready (oops).
- Retribution: Wake of Ashes range-check should fail if you don't presently have a target.
- Retribution: Import 8.3 APL (parser never saw it).
- Retribution: Predict Crusade stack gains from Holy Power expenditures.
- Update action readiness when un/checking Enabled on action list entries.
- Fire: Don't hold RoP when Combustion is ready.
- BM: Clean up focus regen models related to BS dots. THANKS Putro.
- BM: Barbed Shot now stacks up to 8 (why not go up to 11)? Thanks Putro.
- Don't treat Rune of Power as a cooldown...
- Unholy: Don't recommend Outbreak if your target has Outbreak.
- And go ahead and apply Virulent Plague if your target has Outbreak but we updated before VP hit.
- Remove print/debug message.
- Increase responsiveness of updates related to projectile spell impacts.