Skip to content

Releases: InfinityMods/Ascension

Ascension 2.0.8

11 Aug 23:24
Compare
Choose a tag to compare
  • Balthazar and Sarevok no longer cause crashes in the final battle on vanilla (non-Enhanced Edition) installs
  • You no longer acquire your original Bhaalspawn powers early if you go to Watcher's Keep in SoA
  • Fixed a minor English-language typo ('sacridice')
  • Mod-added epilogues are no longer overwritten

Ascension 2.0.7

10 Jul 16:20
Compare
Choose a tag to compare
  • Fixed a nasty bug with 2.0.6 that was breaking dialogs all along the critical path
  • Balthazar no longer stutters during the fight with Irenicus
  • Fixed some vanilla bugs in Irenicus's scripting: primarily, his Project Image and Simulacrum now work properly
  • You no longer re-acquire the basic Slayer Power, and lose your original Bhaalspawn powers, on reload
  • Melissan's defenses are properly reduced if Gromnir is killed
  • Cosmetic improvements to the cutscene where the Five appear: all now appear visibly in the cutscene
  • Cosmetic improvements to the cutscene when Melissan is defeated: any stray demons are removed so they don't clutter up the finale

Ascension 2.0.6

17 Jun 00:52
Compare
Choose a tag to compare

Compatibility with Edwin Romance 2.0.7 (install Edwin Romance before Ascension)
Compatibility with Iylos 2.6 (install Iylos before Ascension)
Fix a bug whereby the 'gpmage1' mage script was not being compiled properly

Ascension 2.0.5

12 Jun 18:11
Compare
Choose a tag to compare

Fixed version number inside tp2

Ascension 2.0.4

10 Jun 18:17
Compare
Choose a tag to compare
  • Fixed a bug in DS that was leading to crashes on non-EE installs
  • Added some guards against Fallen Solars using spells on their allies
  • Tightened up the logic of Tougher Abazigal's initial cutscene
  • Final-Five Abazigal wasn't getting his spells
  • Final-Five Abazigal should use the wizard version of stoneskin, not the dragon version
  • Tougher Abazigal now uses the script and resources of the Final-Five version (can be overridden via the ini)
  • Slight refactoring of the dialogs to facilitate SCS difficulty system (no in-game effect, this is just to remove problems caused by text substitution into OR() blocks)

Ascension 2.0.3

18 Feb 18:28
Compare
Choose a tag to compare
  • fix a critical bug where the Five weren't getting their combat scripts
  • Babaus weren't getting properly named

Ascension 2.0.2

18 Feb 18:28
Compare
Choose a tag to compare

Tweaks the pool dialog, to more robustly give Imoen powers where appropriate and to facilitate compatibility with Turnabout.

Ascension 2.0.1

18 Feb 18:27
Compare
Choose a tag to compare

Fixes a crash bug with Bodhi's return-to-humanoid spell

Ascension 1.7.2

17 Jan 19:44
Compare
Choose a tag to compare
  • Updated portrait handling
  • Latest DS from SCS now updated and working
  • Fix loading of wrong tra files
  • Fix @3010 reference in german setup.tra

Ascension 1.7.1

03 Jun 03:03
Compare
Choose a tag to compare

Fixes wrongly loaded tra files. (The version before broke EE games if an other language than English was installed)