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I tried to install TDDz with classic ToB, as per mod description and scripts, it supports classic ToB. However I found that map previews and container locations have incorrect sizes/placement. I included example print screens here: http://www.shsforums.net/topic/58521-mod-the-darkest-day-z/?p=609514
What should be done to add condition for classic ToB game to revert EE-specific area changes?
I'd prefer to play TDDz as it also fixes bugs and has improvements.
Thanks
The text was updated successfully, but these errors were encountered:
Hi,
I tried to install TDDz with classic ToB, as per mod description and scripts, it supports classic ToB. However I found that map previews and container locations have incorrect sizes/placement. I included example print screens here: http://www.shsforums.net/topic/58521-mod-the-darkest-day-z/?p=609514
What should be done to add condition for classic ToB game to revert EE-specific area changes?
I'd prefer to play TDDz as it also fixes bugs and has improvements.
Thanks
The text was updated successfully, but these errors were encountered: