Pinned Loading
Repositories
- splashsurf Public
Surface reconstruction library and CLI for particle data from SPH simulations, written in Rust.
InteractiveComputerGraphics/splashsurf’s past year of commit activity - SPlisHSPlasH Public
SPlisHSPlasH is an open-source library for the physically-based simulation of fluids.
InteractiveComputerGraphics/SPlisHSPlasH’s past year of commit activity - stark_micropolar Public
Fork of "stark" with source code for our paper "Curved Three-Director Cosserat Shells with Strong Coupling"
InteractiveComputerGraphics/stark_micropolar’s past year of commit activity - blender-sequence-loader Public
An addon for Blender enabling just-in-time loading and animation of mesh and particle/ point-cloud sequences.
InteractiveComputerGraphics/blender-sequence-loader’s past year of commit activity - stark_magnetic Public
Fork of "stark" with source code for our paper "Strongly Coupled Simulation of Magnetic Rigid Bodies"
InteractiveComputerGraphics/stark_magnetic’s past year of commit activity - TriangleMeshDistance Public
Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh
InteractiveComputerGraphics/TriangleMeshDistance’s past year of commit activity - physics-simulation Public
Introduction to state-of-the-art simulation methods for rigid bodies, deformable solids and fluids in the area of visual computing
InteractiveComputerGraphics/physics-simulation’s past year of commit activity - PositionBasedDynamics Public
PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.
InteractiveComputerGraphics/PositionBasedDynamics’s past year of commit activity