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MsgBox2.ahk
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MsgBox2.ahk
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; ================================================================================================
; by: TheArkive
; ================================================================================================
; MsgBox2(sMsg,title="",sOptions="")
; ================================================================================================
; Replaces the MsgBox command and InputBox commands. MsgBox2() can be used inline as a function
; returning a value selected by the user. The script thread using Msgbox2() will be halted
; until the user gives input, as expected from the Msgbox/InputBox commands. You can also add a
; CheckBox, EditBox, DropDownList, ComboBox, or ListBox (or any combo of these) to get more
; input from the user. Also, the user can right click on the msg and copy it if desired.
;
; The default font is the same as the AHK MsgBox command: Verdana, 8 pt.
;
; MsgBox2() lets you change MANY aspects about how the dialog is displayed, such as font and
; font size. See the options list below for all the ways you can customize it.
;
; The automatic sizing of MsgBox2() is based on the following criteria:
;
; 1) Width of message text is automatically sized up to 350 px limit.
; 2) Width of 350 is automatically overridden if CheckBox, ListBox, etc. control text is
; wider.
; > Use "`r`n" to line break a CheckBox or display message if desired.
; 3) Width limit can be changed with MaxWidth: option.
; 4) Width can be set to a static value with SetWidth: option.
; > The only way the dialog will extend beyond the horizontal limits of the screen is
; if the user sets it that way, with options or long CheckBox / DropDownList text.
; 5) Height is automatically adjusted based on dialog contents.
; 6) Height is limited to 95% of screen height, or by MaxHeight: option.
;
; Lastly, by default, Msgbox2() uses a text control to display the desired message. This can
; be changed to a read-only Edit control if displaying long scrolling text.
;
; With a large list of options, it's easy to specify one global string to standardize the dialog
; style you want, such as font, font size, etc., and just add on specific options when called.
; Or you can modify the default options in the class (near the top, check comments) to set the
; defaults you want to use.
;
; ================================================================================================
; User interaction and accessibility:
; ================================================================================================
; User can use arrow keys and {Tab} button to navigate the Msgbox2() GUI. Pressing ESC, ALT+F4,
; or CTL+F4 returns "" as the "button pressed". Pressing enter will trigger the default button.
;
; ================================================================================================
; Usage / Return Value
; ================================================================================================
; Call Msgbox2 as follows: mb2Var := New Msgbox2(sMsg,title:="",options:="")
;
; Once called, the script/thread will be delayed by an InputHook (only used for this delay).
; When the user interacts with the dialog, or closes it, then the following propertiesd are
; populated:
;
; mb2Var.list row number selected in ListBox
; mb2Var.listText text of row number selected in Listbox
; mb2Var.dropList row number selected in DropDownList
; mb2Var.dropListText text of row number selected in DropDownList
; mb2Var.combo row number selected in ComboBox
; mb2Var.comboText text of row number selected in ComboBox
; mb2Var.check value of Checkbox (1 or 0 / true or false)
; mb2Var.button text of the button clicked
; mb2Var.ClassNN ClassNN of the button clicked
;
; NOTE: If user presses a hotkey to close the dialog (ESC, ALT+F4, CTRL+F4) or uses the close
; button in the top-right, .button and .ClassNN are blank.
;
; To save memory, free the reference when done: mb2Var := ""
;
; ================================================================================================
; Defaults
; ================================================================================================
; The defaults, if options are not specified, are as follows:
; Font = Tahoma
; Font size = 8
; Dialog width = 350 px (or the width of sMsg)
; Button width = widest button
; Buttons shown = OK
; Default button = 1st created button
; button alignment = right
; Sys close button = dialog has a close button, top-right
;
; no icons, no CheckBox, no DropDownList, no Edit box, no ListBox, no ComboBox
; ================================================================================================
; Options:
; ================================================================================================
; Specify zero or more of the options below - comma (,) separated.
;
; bgColor:####
; Specify color of dialog background. Same format as Gui, Color command. A blank value
; after the colon in "bgColor:" uses the default system background color.
;
; Ex: bgColor:Blue OR bgColor:0000FF OR bgColor:0x0000FF
; > Sets the background to Blue.
;
; btnAlign:left OR btnAlign:right
; If this option is NOT specified, buttons are centered. Otherwise user can specify to align
; the buttons to the right or left of the dialog.
;
; btnList:Num_or_list
; Use a number the same as the Msgbox command to load those buttons, or specify your own list
; of buttons as a pipe delimited string. Use &BtnText to allow using ALT as a shortcut. See
; GUI, Add, Button help for more info.
;
; Ex: btnList:1
; > Displays (OK / Cancel) buttons. Number 0-6. See Msgbox command help for more info.
;
; Ex: btnList:OK|&Cancel[d]
; > Specifies OK and Cancel buttons, and sets the "Cancel" button as the default. Also, in
; this example, ALT+C would trigger the Cancel button becuse of using "&".
;
; btnMarX:#
; Sets horzintal margin value for buttons. This is both left and right margins added together.
; Default is 20 px. Buttons using fixed-width text may benefit from a smaller X margin than
; the default.
;
; Ex: btnMarX:25
; > Sets horizontal button margin total to 25, thus adding 25 to button text width, so this
; affects the button width.
;
; btnMarY:#
; Sets vertical margin value for buttons. This is both top and bottom margins added together.
; Default is 15 px.
;
; Ex: btnMarY:10
; > Sets vertical button margin total to 10, thus adding 10 to button text height, so this
; affects the button height.
;
; btnTextW
; If specified, the buttons specified in btnList will be as wide as their display text + button
; margins (defaults: btnMarX := 20). Default button width is the width of the string
; "Try Again" at the specified font + button margins.
;
; check:checkbox_caption:value
; Specify a checkbox and caption text. By default, the checkbox will be unchecked. To change
; this, specify 1 for the value.
;
; EX: check:Don't show again.:1
; > Adds a checkbox to the dialog with the caption "Don't show again." and will be checked.
;
; dropList:item|item|item:value
; Creates a DropDownList with specified options. Specify "value" as the row number to be
; pre-selected in the DropDownList.
;
; edit:edit_string
; Adds an edit control to the dialog and fills it with optional specified text.
;
; Ex: edit:old file name.txt
; > Adds an edit control and fills it with "old file name.txt"
;
; fontFace:font_name_str
; Sets font face/name.
;
; Ex: fontFace:Times New Roman
;
; fontSize:#
; Specify a font size.
;
; Ex: fontSize:20
; > Sets font size to 20 for all controls.
;
; help:help_btn_text
; Specify a help button with custom text. Help button width is set by the help_btn_text
; specified. A help button is treated the same as all other buttons in regards to the
; return value. The clicked "button text" will be returned.
;
; Ex: help:
; > This will use a "?" as the help button text. Returns "?" if clicked.
;
; Ex: help:Help
; > This will specify a help button with the text "Help". Returns "Help" if clicked.
;
; icon:icon_str
; Specifies using an icon. There are a few different ways to use this option:
;
; Ex: icon:error OR icon:warning OR icon:info OR icon:question
; > Specify one of the 4 common icons featured in the Msgbox command.
;
; Ex: icon:file.jpg OR icon:file.dll/2
; > Specify a picture file, or a file and icon index. Use forward slash (/) as separator.
;
; EX: HICON:[handle] OR HBITMAP:[handle]
; > See LoadPicture() for more info on HICON and HBITMAP handles.
;
; list:item|item|item:value:rowsHeight
; Creates a ListBox with specified options. Specify "value" as the row number to be
; pre-selected in the ListBox. Specify "rowsHeight" to limit the height of the Listbox.
; Specifying "value" or "rowsHeight" is optional.
;
; MaxHeight:###
; Defines max pixel height for the sMsg control. Default height is the height of sMsg.
; Generally the screen height is used to try and limit the dialog height, but adding controls,
; like edit, makes this a bit more sketchy. If displaying a large sMsg, or a long scrolling
; sMsg, it is usually best to specify the MaxHeight.
;
; Ex: MaxHeight:500
; > Sets the MaxHeight to 500 pixels, or if sMsg is smaller, the height of sMsg.
;
; MaxWidth:###
; Defines max pixel width for the dialog. Default = 350 px wide or the width of sMsg if sMsg
; is smaller.
;
; Ex: MaxWidth:300
; > Sets text max width to 300 pixels. If sMsg is less than 300 px wide, then the width of
; sMsg will be used instead.
;
; modal:Hwnd
; Same effect as parent:Hwnd but also disables the parent window so that the user must click
; a button or press ESC to continue. If "modal:xxx" is specified then don't specify "parent:xxx".
;
; Ex: options := "modal:" HwndVar
;
; noCloseBtn
; Specify this option to remove the close button in the top right of the dialog.
;
; parent:Hwnd
; Specify parent window of msgbox. Doing so will prevent a taskbar button and keep the
; dialog on top of the specified parent. Normally you will pass "Hwnd" as a var.
;
; Ex: options := "parent:" HwndVar
; > In this example, the parent window is specified by the window handle value stored in
; HwndVar. This makes that window the parent, and also prevents a taskbar icon from showing.
; This example is more specific to show how to properly use it in a script.
;
; SetWidth:###
; Specifies a width to force the dialog to use. The width of sMsg has no effect if this
; option is specified.
;
; Ex: SetWidth:400
; > Sets the dialog width to 400 px.
;
; txtColor:color_str
; Specify color of msg text. Same format as common AHK control style.
;
; Ex: txtColor:Red OR txtColor:FF0000 OR txtColor:0xFF0000
; > Sets the text message color to Red. A blank value after the colon in "txtColor:" uses
; the default system txt color.
;
; selectable
; Specify this to use a read-only edit control, instead of the default text control. Note
; that using this mode limits the text displayed to only about 65,535 characters. Also,
; the system vScroll width is not automatically added to the message width, which helps text
; to NOT prematurely wrap when using an edit control.
;
; ================================================================================================
; End Options
; ================================================================================================
; Thanks to robodesign for LOTS of collaboration, ideas, and testing.
;
; Thanks to [just me] for creating TaskDialog that gave me ideas and inspiration.
; https://github.com/AHK-just-me/TaskDialog/blob/master/Sources/TaskDialog.ahk
; ================================================================================================
class msgbox2 { ; show
__New(sMsg,title:="",options:="") { ; show
Critical "off"
this.mRightClick := ObjBindMethod(this,"RightClick")
mRightClick := this.mRightClick
OnMessage(0x204,mRightClick)
this.mCloseWin := ObjBindMethod(this,"CloseWin")
mCloseWin := this.mCloseWin
OnMessage(0x0112,mCloseWin)
this.mContextMenu := ObjBindMethod(this,"ContextMenu")
this.mButtonPress := ObjBindMethod(this,"ButtonPress")
this.criticalValue := A_IsCritical ; thanks to robodesign for this
this.sMsg := sMsg, this.options := options ; hide
iconScale := A_ScreenDPI / 96
; ================================================
; == default user options - set as desired =======
; ================================================
this.title := title ? title : this.title
this.fontSize := 8, this.fontFace := "Verdana"
sPadR := 1.25 ; sPadR is ratio to sPad ... sPad = fontSize * sParR / used for element spacing
dlgMargin := 2 ; dlgMargin is multiplier of sPad / this.dlgMargin = sPad * dlgMargin
this.btnMarXr := 3 ; button X margin multiplier / [text width] + ([avg char width] * btnMarXr)
this.btnMarYr := 1 ; button Y margin multiplier / [text width] + ([avg char height] * btnMarYr)
this.txtColor := "Default", this.bgColor := "Default"
this.maxW := 350, this.minW := 150, this.forceW := false, this.maxH := 0
this.icon := this.PickIcon(""), iconHt := 32 * iconScale
this.btnTextW := false ; false = by default all buttons will be as wide as widest button
this.selectable := false ; false = by default sMsg will be a text control, not an edit control
this.noCloseBtn := false
this.btnAlign := "right"
; ================================================
; ==== default control settings ==================
; ================================================
this.checkMsg := "", this.checkMsgVal := 0
this.dropListMsg := "", this.dropListMsgVal := 1
this.editMsg := "", this.editBox := false
this.comboMsg := "", this.comboMsgVal := 1
this.listMsg := "", this.listVal := 1, this.listRows := 0 ; displayed rows will be automatic up to 10
this.helpText := ""
; ================================================
; ==== suggested to NOT modify these defaults ====
; ================================================
this.btnList := 0, this.btnCount := 0, this.btnDefault := 1, this.bMWd := 0, this.bMWc := 0
this.helpDims := {}, this.btnDims := {}, this.btnListW := Array(), this.curMon := {}
this.adjHeight := 0, this.adjWidth := 0
this.totalWidth := 0, this.totalHeight := 0, this.ctlWidth := 0
this.hParent := 0, this.modal := false
this.parentX := "", this.parentY := "", this.parentW := "", this.parentH := ""
; ================================================
; ================================================
errMsg := "Invalid Option`r`n`r`nopt:0 > OK`r`nopt:1 > OK / Cancel`r`nopt:2 > Abort / Retry / Ignore`r`n"
. "opt:3 > Yes / No / Cancel`r`nopt:4 > Yes / No`r`nopt:5 > Retry / Cancel`r`nopt:6 > Cancel / Try Again / Continue"
optArr := StrSplit(options,",")
Loop optArr.Length { ; AHK v1 "Loop % curLoop1" / AHK v2 "Loop curLoop"
curOptArr := StrSplit(optArr[A_Index],":")
curOpt := curOptArr.Has(1) ? Trim(curOptArr[1]) : ""
curVal := curOptArr.Has(2) ? Trim(curOptArr[2]) : ""
If !curOpt
Continue
If (curOpt = "MaxWidth")
this.maxW := curVal ? curVal : this.maxW
Else if (curOpt = "MaxHeight")
this.maxH := curVal ? curVal : this.maxH
Else If (curOpt = "icon")
this.icon := curVal ? this.PickIcon(curVal) : this.PickIcon("")
Else If (curOpt = "btnList")
this.btnList := curVal
Else If (curOpt = "parent")
this.hParent := WinExist("ahk_id " curVal)
Else If (curOpt = "modal")
this.hParent := WinExist("ahk_id " curVal), this.modal := true
Else If (curOpt = "fontFace")
this.fontFace := curVal ? curVal : this.fontFace
Else if (curOpt = "fontSize")
this.fontSize := curVal ? curVal : this.fontSize
Else If (curOpt = "ClassNN")
this.btnClassNN := true
Else If (curOpt = "help")
this.helpText := curVal ? curVal : "?"
Else If (curOpt = "txtColor")
this.txtColor := curVal ? curVal : this.txtColor
Else If (curOpt = "bgColor")
this.bgColor := curVal ? curVal : this.bgColor
Else If (curOpt = "check") {
this.checkMsg := curVal
this.checkMsgVal := curOptArr.Has(3) ? curOptArr[3] : this.checkMsgVal
} Else If (curOpt = "dropList") {
this.dropListMsg := curVal
this.dropListMsgVal := curOptArr.Has(3) ? curOptArr[3] : this.dropListMsgVal
} Else If (curOpt = "edit")
this.editMsg := curVal, this.editBox := true
Else If (curOpt = "setWidth") {
this.maxW := curVal ? curVal : this.maxW
this.forceW := true
} Else If (curOpt = "selectable") ; --------------- check docs for these options below
this.selectable := true
Else If (curOpt = "btnTextW")
this.btnTextW := true
Else If (curOpt = "btnMarXr")
this.btnMarXr := curVal ? curVal : this.btnMarXr
Else If (curOpt = "btnMarYr")
this.btnMarYr := curVal ? curVal : this.btnMarYr
Else If (curOpt = "iconHeight")
iconHt := curVal ? curVal : iconHt
Else If (curOpt = "combo")
this.comboMsg := curVal, this.comboMsgVal := curOptArr.Has(3) ? curOptArr[3] : this.comboMsgVal
Else If (curOpt = "list") {
this.listMsg := curVal
this.listMsgVal := curOptArr.Has(3) ? curOptArr[3] : this.listMsgVal
this.listRows := curOptArr.Has(4) ? curOptArr[4] : this.listRows
} Else If (curOpt = "sPadR")
sPadR := curVal ? curVal : sPadR
Else if (curOpt = "dlgMargin")
dlgMargin := curVal ? curVal : dlgMargin
Else If (curOpt = "noCloseBtn")
this.noCloseBtn := true
Else If (curOpt = "btnAlign")
this.btnAlign := (curVal = "left" or curVal = "right") ? curVal : ""
}
testDims := this.GetTextDims("Testing 1 2 3",this.fontFace,this.fontSize)
this.btnMarX := testDims.avgW * this.btnMarXr
this.btnMarY := testDims.avgH * this.btnMarYr
this.icon.h := iconHt, this.icon.w := iconHt
sPad := this.fontSize * sPadR, this.sPad := sPad ; element spacing controlled ; w1.25 / h0.75
this.dlgMargin := sPad * dlgMargin ; dialog margin
If (this.hParent) {
WinGetPos parentX, parentY, parentW, parentH, "ahk_id " this.hParent
this.parentX := parentX, this.parentY := parentY, this.parentW := parentW, this.parentH := parentH
}
this.curMon := this.GetMonitorData(parentX,parentY) ; props: left, right, top, bottom, x, y, Cx, Cy, w, h
this.btnDims := this.GetTextDims("Try Again",this.fontFace,this.fontSize) ; default button dims / no padding
btnList := this.btnList ; === button list processing =============================
Try btnList := Integer(this.btnList)
If (Type(btnList) = "Integer" And btnList >= 0 And btnList <= 6) { ; btn config using pre-defined option
b := btnList, btnList := (b=0) ? "OK" : ""
btnList := (b=1) ? "OK|Cancel" : (b=4) ? "Yes|No" : (b=5) ? "Retry|Cancel" : btnList
btnList := (b=2) ? "Abort|Retry|Ignore" : (b=3) ? "Yes|No|Cancel" : (b=6) ? "Cancel|Try Again|Continue" : btnList
this.btnList := btnList
} Else If (Type(btnList) = "Integer" And (btnList < 0 Or btnList > 6)) { ; invalid option specified
MsgBox errMsg
this.__Delete()
return
}
bW := this.btnDims.w, bH := this.btnDims.h, bMW := 0, btnListW := Array()
Loop Parse btnList, "|" ; initial parsing of btnList
{
If (A_LoopField = "")
Continue
btnText := RegExReplace(A_LoopField,"\[[\w]+\]$","")
btnProp := RegExReplace(A_LoopField,"^[^\[]+|\[|\]","")
this.btnDefault := (btnProp = "d") ? A_Index : this.btnDefault
btnDims := this.GetTextDims(btnText,this.fontFace,this.fontSize)
this.btnDims := (btnDims.w > this.btnDims.w) ? btnDims : this.btnDims
bMW += btnDims.w + this.btnMarX
btnListW.InsertAt(A_Index,btnDims.w)
btnCount := A_Index, btnDims := ""
}
this.btnCount := btnCount
this.btnListW := btnListW ; list of custom button widths / no padding
this.bMWd := btnCount * (this.btnDims.w + this.btnMarX) ; bMW default (all btns same width)
this.bMWc := bMW ; bMW custom (btnTextW)
If (this.helpText) {
this.helpDims := this.GetTextDims(this.helpText,this.fontFace,this.fontSize)
this.bMWd += this.helpDims.w + this.btnMarX
this.bMWc += this.helpDims.w + this.btnMarX
}
this.sMsg := sMsg
; msgbox this.sMsg
this.MakeGui(1)
} ; end __New()
__Delete() {
this.gui := "" ; release input hook, destroy GUI, etc...
this.IH := ""
this := ""
} ; end __Delete()
PickIcon(iconFile) {
f := "imageres.dll/", t := iconFile ; f = file / t = icon type
r := (t = "error") ? "e" : (t = "question") ? "q" : (t = "warning") ? "w" : (t = "info") ? "i" : ""
iconFile := (r="e") ? f "94" : (r="q") ? f "95" : (r="w") ? f "80" : (r="i") ? f "77" : iconFile ; default icons
iArr := StrSplit(iconFile,"/"), iconObj := {}
iconObj.file := iArr.Has(1) ? iArr[1] : ""
iconObj.num := iArr.Has(2) ? iArr[2] : "", iArr := ""
; this.icon := iconObj
return iconObj
}
MakeGui(ver) {
icon := this.icon, sMsg := this.sMsg
edit := {}, dropList := {}, check := {}, msg := {}, combo := {}, list := {}
edit.hwnd := 0, dropList.hwnd := 0, check.hwnd := 0, msg.hwnd := 0, combo.hwnd := 0, list.hwnd := 0
vScrollW := SysGet(2)
hCaption := SysGet(4)
winFrame := SysGet(8)
sPad := this.sPad
ctlWidth := this.ctlWidth
totalWidth := this.totalWidth, totalHeight := this.totalHeight
dMar := this.dlgMargin
If (!ctlWidth) {
msg := this.GetTextDims(this.sMsg,this.fontFace,this.fontSize,this.maxW)
ctlWidth := msg.w
} Else
msg := this.GetTextDims(this.sMsg,this.fontFace,this.fontSize,ctlWidth)
adjHeight := this.adjHeight, adjWidth := this.adjWidth
noClose := this.noCloseBtn ? " -SysMenu" : " -MaximizeBox -MinimizeBox"
g := GuiCreate("-DPIScale" noClose,this.title)
g.MarginX := dMar, g.MarginY := dMar
this.hwnd := g.Hwnd
g.BackColor := this.bgColor
g.SetFont("s" this.fontSize,this.fontFace)
If (icon.file) { ; dMar for x and y = orig
iconOptions := "xm ym h" icon.h " w-1" (icon.num ? " Icon" icon.num : "")
picCtl := g.Add("Picture",iconOptions,icon.file)
icon.hwnd := picCtl.hwnd
i := picCtl.Pos
icon.h := i.h, icon.w := i.w, icon.x := i.x, icon.y := i.y, this.icon := icon, i := ""
}
mX := (icon.file) ? "xm+" (icon.w + sPad) : "xm" ; icon.w + sPad = orig
mY := (icon.file And msg.h < icon.h) ? " ym+" ((icon.h/2) - (msg.h/2)) : " ym" ; dMar
mH := (!this.selectable) ? (msg.h - adjHeight) : (msg.h - adjHeight) + 8 ; ???
mW := (!this.selectable) ? msg.w - (adjWidth + dMar*2) : msg.w - (adjWidth + dMar*2) + (msg.avgW * 4)
ctlWidth := (ctlWidth > mW) ? ctlWidth : mW
selOps := mX mY " h" mH " w" ctlWidth " +Background" this.bgColor " c" this.txtColor (this.selectable ? " ReadOnly" : "")
If (this.selectable) {
msgCtl := g.AddEdit(selOps,"")
msgCtl.Value := sMsg ; necessary when StrLen(sMsg) > 65535
} Else
msgCtl := g.AddText(selOps,sMsg)
m := msgCtl.Pos ; redefine msg dims after placing the sMsg control (edit or text)
msg.x := m.x, msg.y := m.y, msg.h := m.h, msg.w := m.w, msg.hwnd := msgCtl.hwnd
newY := (msg.h > icon.h) ? (dMar + msg.h + sPad) : (dMar + icon.h + sPad)
if (this.listMsg) {
listMsg := this.listMsg
listArr := StrSplit(this.listMsg,"|")
Loop Parse listMsg, "|"
{
listDims := this.GetTextDims(A_LoopField,this.fontFace,this.fontSize,0)
ctlWidth := (listDims.w + (vScrollw * 1.5) > ctlWidth) ? listDims.w + (vScrollW * 1.5) : ctlWidth
}
listRows := (listArr.Length > 10 And !this.listRows) ? 10 : this.listRows, listArr := ""
listCtl := g.AddListbox("xp y" newY " w" ctlWidth " Choose" this.listMsgVal " r" listRows,this.listMsg)
L := listCtl.Pos
list.x := L.x, list.y := L.y, list.w := L.w, list.h := L.h, list.hwnd := listCtl.hwnd
newY += list.h + sPad
listCtl := "", L := ""
}
if (this.editBox) {
editDims := this.GetTextDims(this.editMsg,this.fontFace,this.fontSize,0)
ctlWidth := (editDims.w + vScrollW > ctlWidth) ? editDims.w + vScrollW : ctlWidth
editCtl := g.AddEdit("xp y" newY " w" ctlWidth " r1",this.editMsg)
e := editCtl.Pos
edit.x := e.x, edit.y := e.y, edit.w := e.w, edit.h := e.h, edit.hwnd := editCtl.hwnd
newY += edit.h + sPad
editCtl := "", e := ""
}
If (this.dropListMsg) {
dropListMsg := this.dropListMsg
Loop Parse dropListMsg, "|"
{
dropListDims := this.GetTextDims(A_LoopField,this.fontFace,this.fontSize,0)
ctlWidth := (dropListDims.w + (vScrollw * 1.5) > ctlWidth) ? dropListDims.w + (vScrollW * 1.5) : ctlWidth
}
dropListCtl := g.AddDropDownList("xp y" newY " w" ctlWidth " Choose" this.dropListMsgVal,this.dropListMsg)
dL := dropListCtl.Pos
dropList.x := dL.x, dropList.y := dL.y, dropList.w := dL.w, dropList.h := dL.h, dropList.hwnd := dropListCtl.hwnd
newY += dropList.h + sPad
dropListCtl := "", dL := ""
}
if (this.comboMsg) {
comboMsg := this.comboMsg
Loop Parse comboMsg, "|"
{
comboDims := this.GetTextDims(A_LoopField,this.fontFace,this.fontSize,0)
ctlWidth := (comboDims.w + (vScrollw * 1.5) > ctlWidth) ? comboDims.w + (vScrollW * 1.5) : ctlWidth
}
comboCtl := g.AddComboBox("xp y" newY " w" ctlWidth " Choose" this.comboMsgVal,this.comboMsg)
co := comboCtl.Pos
combo.x := co.x, combo.y := co.y, combo.w := co.w, combo.h := co.h, combo.hwnd := comboCtl.hwnd
newY += combo.h + sPad
comboCtl := "", co := ""
}
If (this.checkMsg) {
chkCtl := g.AddCheckbox("xp y" newY,this.checkMsg)
chkCtl.Value := this.checkMsgVal
c := chkCtl.pos
check.x := c.x, check.y := c.y, check.w := c.w, check.h := c.h, check.hwnd := chkCtl.hwnd
chkCtl := "", c := ""
ctlWidth := (check.w > ctlWidth) ? check.w : ctlWidth
newY += check.h + sPad
}
this.ctrls := {}
this.ctrls.msg := msg, this.ctrls.edit := edit, this.ctrls.dropList := dropList
this.ctrls.check := check, this.ctrls.combo := combo, this.ctrls.list := list
bMW := (this.btnTextW) ? this.bMWc : this.bMWd
If (this.btnAlign = "center")
btnX := (totalWidth) ? (totalWidth/2) - (bMW/2) : 0
Else If (this.btnAlign = "right")
btnX := (totalWidth) ? totalWidth - bMW - dMar : 0
Else if (this.btnAlign = "left")
btnX := (totalWidth) ? dMar : 0
btnList := this.btnList, btnDefault := this.btnDefault
btnListW := this.btnListW, btnDims := this.btnDims
bMX := this.btnMarX, bMY := this.btnMarY
mButtonPress := this.mButtonPress
Loop Parse btnList, "|" ; list specified buttons
{
If (A_LoopField) { ; make sure button exists, helpful on zero-length string
btnText := RegExReplace(A_LoopField,"\[[\w]+\]$","") ; , btnProp := RegExReplace(A_LoopField,"^[^\[]+|\[|\]","")
xy := (A_Index = 1) ? "x" (!btnX ? "m" : btnX) " y" newY : "x+0"
bWS := this.btnTextW ? " w" (btnListW[A_Index] + bMX) : " w" (btnDims.w + bMX)
def := (A_Index = btnDefault) ? " +Default" : ""
curOpts := xy bWS " h" (btnDims.h + bMY) def
btnCtl := g.AddButton(curOpts,btnText) ; def
b := btnCtl.Pos
btnCtl.OnEvent("Click",mButtonPress)
If (def)
btnCtl.Focus()
}
}
this.ctlWidth := ctlWidth
helpDims := this.helpDims, helpText := this.helpText
If (helpText) { ; add help button if specified
h := g.AddButton("x+0 w" (helpDims.w + bMX) " h" (helpDims.h + bMY),helpText)
h.OnEvent("Click",mButtonPress)
}
If (ver = 1) {
g.Show("h" (b.y + b.h + sPad) " Hide") ; " Hide"
tempMaxW := this.curMon.w * 0.95, tempMaxH := this.curMon.h * 0.95 ; max dialog h/w ratio
this.maxH := (!this.maxH) ? tempMaxH : (this.maxH > tempMaxH) ? tempMaxH : this.maxH
this.maxW := (!this.maxW) ? tempMaxW : (this.maxW > tempMaxW) ? tempMaxW : this.maxW
minW := this.minW, maxW := this.maxW, maxH := this.maxH
totalWidth := (g.ClientPos.w > maxW) ? maxW : (g.ClientPos.w < minW) ? minW : g.ClientPos.w
totalWidth := (bMW > totalWidth) ? bMW + dMar : totalWidth ; (dMar*2) orig
; ctlWidthAdj := (icon.file) ? (dMar*2 + sPad*2) + (icon.w*2) : (dMar*2)
ctlWidthAdj := (icon.file) ? (dMar*2 + sPad) + (icon.w) : (dMar*2) ; <----- primary sizing based on controls
totalWidth := (ctlWidth + ctlWidthAdj > totalWidth) ? ctlWidth + ctlWidthAdj : totalWidth ; no dMar orig
totalHeight := (g.ClientPos.h > maxH And maxH) ? maxH : g.ClientPos.h
ctlWidthAdj := (icon.file) ? sPad + icon.w : 0 ; no dMar orig
ctlWidth := (bMW - ctlWidthAdj > ctlWidth) ? bMW - ctlWidthAdj : ctlWidth
If (ctlWidth > tempMaxW Or (ctlWidth + ctlWidthAdj + sPad*2) > tempMaxW) {
ctlWidth := tempMaxW - ctlWidthAdj ; - dMar*2
totalWidth := tempMaxW
}
adjWidth := (g.ClientPos.w - totalWidth < 0) ? 0 : g.ClientPos.w - totalWidth
adjHeight := (g.ClientPos.h - totalHeight < 0) ? 0 : g.ClientPos.h - totalHeight
this.totalWidth := totalWidth, this.totalHeight := totalHeight
this.adjWidth := adjWidth, this.adjHeight := adjHeight, this.ctlWidth := ctlWidth
g.Destroy(), g := ""
this.MakeGui(++ver)
} Else {
curMon := this.curMon ; props: left, right, top, bottom, x, y, Cx, Cy, w, h
w := this.totalWidth, h := this.totalHeight ; - dMar
x := curMon.Cx - (w/2), y := curMon.Cy - (h/2)
g.Show("x" x " y" y " w" w " Hide") ; " h" h " w" w
h := g.pos.h ; -(dMar*2.25)
w := g.pos.w
x := curMon.Cx - (w/2), y := curMon.Cy - (h/2)
If (this.hParent) {
g.Opt("+Owner" this.hParent)
If (this.modal)
WinSetEnabled 0, "ahk_id " this.hParent
}
this.hwnd := g.hwnd
g.Show("x" x " y" y ) ; " h" h
this.gui := g
this.mIHKeyDown := ObjBindMethod(this,"IHKeyDown"), mIHKeyDown := this.mIHKeyDown
this.mIHKeyUp := ObjBindMethod(this,"IHKeyUp"), mIHKeyUp := this.mIHKeyUp
this.IH := InputHook("V") ; "V" for not blocking input
this.IH.KeyOpt("{BackSpace}{Escape}{Enter}{Space}{NumpadEnter}{F4}","N")
this.IH.OnKeyDown := mIHKeyDown
this.IH.OnKeyUp := mIHKeyUp
this.IH.Start(), this.IH.Wait()
}
}
RightClick(wParam, lParam, msg, hwnd) {
If (hwnd = this.hwnd) {
x := lParam & 0xff
y := (lParam >> (A_PtrSize * 2)) & 0xff
mContextMenu := this.mContextMenu
cMenu := MenuCreate()
cMenu.Add("Copy Message",mContextMenu)
cMenu.Show()
}
}
CloseWin(wParam, lParam, msg, hwnd) {
If (hwnd = this.hwnd And wParam = 0xF060) {
this.procResult()
this.hwnd := 0
}
}
ContextMenu(ItemName, ItemPos, Menu) {
clipboard := this.sMsg
}
ButtonPress(oCtl, info) {
ctlClassNN := oCtl.ClassNN
ctlText := oCtl.Text
bR := Array(ctlText,ctlClassNN)
this.procResult(bR)
}
IHKeyDown(iHook, VK, SC) {
curKey := Format("{:X}",VK)
If (WinActive("ahk_id " this.hwnd)) {
If (curKey = 73 And (GetKeyState("Alt") Or GetKeyState("Ctrl"))) ; ALT/CTL+F4
this.procResult()
Else If (VK = 27) ; ESC
this.procResult()
}
}
IHKeyUp(iHook, VK, SC) {
curKey := Format("{:X}",VK)
If (WinActive("ahk_id " this.hwnd)) {
; ctl := this.gui.FocusedCtrl
; ctlName := ctl.Name
; ctlClassNN := ctl.ClassNN
; msgbox ctlName " / " ctlClassNN
; If ((curKey = "20") And (ctlName != "editVal"))
; this.gui["Button1"].Focus()
; Else If (curKey = "D" And !InStr(ctlClassNN,"Button"))
; this.gui["Button1"].Focus()
}
}
procResult(bR:="") {
bR := !bR ? ["",""] : bR
this.combo := 0, this.dropList := 0, this.editText := "", this.checkValue := 0
this.comboText := "", this.dropListText := ""
If (this.ctrls.edit.hwnd) {
ctl := GuiCtrlFromHwnd(this.ctrls.edit.hwnd)
this.editText := ctl.Value ; show
}
If (this.ctrls.dropList.hwnd) {
ctl := GuiCtrlFromHwnd(this.ctrls.dropList.hwnd)
this.dropList := ctl.Value
this.dropListText := ctl.Text ; show
}
If (this.ctrls.combo.hwnd) {
ctl := GuiCtrlFromHwnd(this.ctrls.combo.hwnd)
this.combo := ctl.Value
this.comboText := ctl.Text ; show
}
If (this.ctrls.check.hwnd) {
ctl := GuiCtrlFromHwnd(this.ctrls.check.hwnd)
this.checkValue := ctl.Value ; show
}
If (this.ctrls.list.hwnd) {
ctl := GuiCtrlFromHwnd(this.ctrls.list.hwnd)
this.list := ctl.Value
this.listText := ctl.Text ; show
}
this.buttonText := bR[1]
this.ClassNN := bR[2]
this.IH.Stop() ; ???
If this.hParent
WinActivate "ahk_id " this.hParent ; ALT+F4 seems to send hParent to background
If (this.hParent and this.modal)
WinSetEnabled 1, "ahk_id " this.hParent ; re-enable parent if modal was used
this.gui.Destroy()
Critical this.criticalValue
}
GetMonitorData(x:="", y:="") {
; ===========================================================================
; created by TheArkive
; Usage: Specify X/Y coords to get info on which monitor that point is on,
; and the bounds of that monitor. If no X/Y is specified then the
; current mouse X/Y coords are used.
; ===========================================================================
saveCoordModeMouse := A_CoordModeMouse
CoordMode "Mouse", "Screen" ; CoordMode Mouse, Screen ; AHK v1
If (x = "" Or y = "")
MouseGetPos x, y
actMon := 0
monCount := MonitorGetCount() ; SysGet, monCount, MonitorCount ; AHK v1
Loop monCount { ; Loop % monCount { ; AHK v1
MonitorGet(A_Index,mLeft,mTop,mRight,mBottom) ; SysGet, m, Monitor, A_Index ; AHK v1
If (mLeft = "" And mTop = "" And mRight = "" And mBottom = "")
Continue
If (x >= (mLeft) And x <= (mRight-1) And y >= mTop And y <= (mBottom-1)) {
curMon := {}, curMon.left := mLeft, curMon.right := mRight
curMon.top := mTop, curMon.bottom := mBottom, curMon.active := A_Index
curMon.x := x, curMon.y := y
curMon.Cx := ((mRight - mLeft) / 2) + mLeft
curMon.Cy := ((mBottom - mTop) / 2) + mTop
curMon.w := mRight - mLeft, curMon.h := mBottom - mTop
Break
}
}
CoordMode "Mouse", saveCoordModeMouse
return curMon
}
GetTextDims(r_Text, sFaceName, nHeight,maxWidth:=0) {
; ======================================================================
; modified from Fnt_Library v3 posted by jballi
; https://www.autohotkey.com/boards/viewtopic.php?f=6&t=4379
; original function(s) = Fnt_CalculateSize() / Fnt_GetAverageCharWidth()
; ======================================================================
Static Dummy57788508, DEFAULT_GUI_FONT:=17, HWND_DESKTOP:=0, MAXINT:=0x7FFFFFFF, OBJ_FONT:=6, SIZE
hDC := DllCall("GetDC", "Ptr", HWND_DESKTOP) ; "UInt" or "Ptr" ?
devCaps := DllCall("GetDeviceCaps", "Uint", hDC, "int", 90)
nHeight := -DllCall("MulDiv", "int", nHeight, "int", devCaps, "int", 72)
bBold := False, bItalic := False, bUnderline := False, bStrikeOut := False, nCharSet := 0
hFont := DllCall("CreateFont", "int", nHeight, "int", 0, "int", 0, "int", 0, "int", 400 + 300 * bBold
, "Uint", bItalic, "Uint", bUnderline, "Uint", bStrikeOut, "Uint", nCharSet, "Uint", 0, "Uint"
, 0, "Uint", 0, "Uint", 0, "str", sFaceName)
hFont := !hFont ? DllCall("GetStockObject","Int",DEFAULT_GUI_FONT) : hFont ; load default font if invalid
l_LeftMargin:=0, l_RightMargin:=0, l_TabLength:=0, r_Width:=0, r_Height:=0
l_Width := (!maxWidth) ? MAXINT : maxWidth
l_DTFormat := 0x400|0x10 ; DT_CALCRECT (0x400) / DT_WORDBREAK (0x10)
DRAWTEXTPARAMS := BufferAlloc(20,0) ;-- Create and populate DRAWTEXTPARAMS structure
NumPut "UInt", 20, "Int", l_TabLength, "Int", l_LeftMargin, "Int", l_RightMargin, DRAWTEXTPARAMS
RECT := BufferAlloc(16,0)
NumPut "Int", l_Width, RECT, 8 ;-- right
old_hFont := DllCall("SelectObject","Ptr",hDC,"Ptr",hFont)
SIZE := BufferAlloc(8,0) ;-- Initialize
testW := "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz" ; taken from Fnt_GetAverageCharWidth()
RC := DllCall("GetTextExtentPoint32","Ptr",hDC,"Str",testW,"Int",StrLen(testW),"Ptr",SIZE.Ptr)
RC := RC ? NumGet(SIZE,0,"Int") : 0
avgCharWidth := Floor((RC/26+1)/2), avgCharHeight := NumGet(SIZE,4,"Int")
strBufSize := StrPut(r_Text), l_Text := BufferAlloc(strBufSize+16,0)
StrPut r_Text, l_Text ; , (l_Text.Size+1) ; not specifying size
DllCall("DrawTextEx","Ptr",hDC,"Ptr",l_Text.Ptr,"Int",-1,"Ptr",RECT.Ptr,"UInt",l_DTFormat,"Ptr",DRAWTEXTPARAMS.Ptr)
DllCall("SelectObject","Ptr",hDC,"Ptr",old_hFont)
DllCall("ReleaseDC","Ptr",HWND_DESKTOP,"Ptr",hDC) ; avoid memory leak
r_Width := NumGet(RECT,8,"Int"), r_Height := NumGet(RECT,12,"Int")
NumPut "Int", r_Width, "Int", r_Height, SIZE ; write H/W to SIZE rect structure
retVal := {}, retVal.h := r_Height, retVal.w := r_Width
retVal.avgW := avgCharWidth, retVal.avgH := avgCharHeight, retVal.addr := SIZE.Ptr
return retVal
}
}