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Although, I suspect that the format of the files has change a bit since I last updated the project.
I had decompiled 7DaysToDie code using ILSpy and then traced how they read/wrote *.ttp files. Their code is (or at least was) backwards compatible with a bunch of older version of the *.ttp (from older game builds), but I ignored most of it and just traced how the latest version of the file worked.
Hello, @Karlovsky120 !
I'd like to continue your project, but I'm really struggling trying to understand how I can read the file.
Can you explain to me the first steps, or maybe in theory how this works?
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