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[Feature] Buffs/Debuffs on Targets Target #115

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Aproxxx opened this issue Oct 8, 2024 · 1 comment
Open

[Feature] Buffs/Debuffs on Targets Target #115

Aproxxx opened this issue Oct 8, 2024 · 1 comment
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feature New feature or request

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@Aproxxx
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Aproxxx commented Oct 8, 2024

Describe the feature

Hey, i would love to see Buffs/Debuffs on the Targets Target. Especially interesting for Tanks to see the Debuffs on the Tank who has Aggro from the Boss.

Describe the implementation

Just like the Player/Target Frame

@Aproxxx Aproxxx added the feature New feature or request label Oct 8, 2024
@github-project-automation github-project-automation bot moved this to To Triage in Cell_UnitFrames Oct 8, 2024
@Krealle
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Krealle commented Oct 8, 2024

TargetTarget events are "unit less" events, meaning you need to listen to all events instead of being able to listen to a specific units events.
This is not very performant and would require some throttling to be implemented properly for these types of units. As to not be too big of a performance hit. (There are a lot of aura events in a raid group as example)

Not saying it won't be implemented, just that it will be a while before I tackle that.

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