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<!DOCTYPE html>
<html lang="en">
<head>
<!-- basic -->
<meta charset="utf-8">
<meta http-equiv="X-UA-Compatible" content="IE=edge">
<!-- mobile metas -->
<meta name="viewport" content="width=device-width, initial-scale=1">
<meta name="viewport" content="initial-scale=1, maximum-scale=1">
<!-- site metas -->
<title>#IndieDev.space - Home of the Indie</title>
<meta name="keywords" content="">
<meta name="description" content="">
<meta name="author" content="">
<link rel="stylesheet" href="https://cdnjs.cloudflare.com/ajax/libs/font-awesome/6.6.0/css/all.min.css" integrity="sha512-Kc323vGBEqzTmouAECnVceyQqyqdsSiqLQISBL29aUW4U/M7pSPA/gEUZQqv1cwx4OnYxTxve5UMg5GT6L4JJg==" crossorigin="anonymous" referrerpolicy="no-referrer" />
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<link rel="stylesheet" href="css/style.css">
<!-- Responsive-->
<link rel="stylesheet" href="css/responsive.css">
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<link rel="icon" href="favicon.ico" type="image/x-icon" />
<!-- Scrollbar Custom CSS -->
<link rel="stylesheet" href="css/jquery.mCustomScrollbar.min.css">
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<link rel="stylesheet" href="https://netdna.bootstrapcdn.com/font-awesome/4.0.3/css/font-awesome.css">
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</head>
<!-- body -->
<body class="main-layout">
<!-- loader -->
<div class="loader_bg">
<div class="loader"><img src="images/loader2.gif" alt="#" /></div>
</div>
<!-- end loader -->
<div class="wrapper">
<!-- end loader -->
<div class="sidebar">
<!-- Sidebar -->
<!--nav id="sidebar">
<div id="dismiss">
<i class="fa fa-arrow-left"></i>
</div>
<ul class="list-unstyled components">
<li class="active">
<a href="index.html">Home</a>
</li>
<li>
<a href="#about">About</a>
</li>
<li>
<a href="#review">Review</a>
</li>
<li>
<a href="#contact">Conatct</a>
</li>
</ul>
</nav-->
</div>
<div id="content">
<!-- header -->
<header>
<!-- header inner -->
<!--div class="menu_sitbar">
<ul class="menu">
<li><button type="button" id="sidebarCollapse">
<img src="images/menu_icon.png" alt="#" />
</button></a>
</li>
</ul>
</div-->
<div class="header_full_banner">
<div class="header">
<div class="container">
<div class="row">
<!--div class="col-xl-3 col-lg-3 col-md-3 col-sm-3 col logo_section"-->
<div class="full">
<div class="center-desk">
<div class="logo">
</div>
</div>
<!--/div-->
</div>
<!--div class="col-xl-9 col-lg-9 col-md-9 col-sm-9">
<ul class="btn">
<li class="login_btn"><a href="#">Join our Discord</a></li>
<li><a href="#"><i class="fa fa-search" aria-hidden="true"></i></a></li>
</ul>
</div-->
</div>
</div>
</div>
<!-- end header inner -->
<!-- end header -->
<!-- banner -->
<section class="banner_main">
<div class="container">
<div class="row d_flex">
<div class="col-md-126">
<div class="text-bg">
<h1><img src="images/indiedevspacelogo.png" alt="#" style="width:75%; height:auto;" /></h1>
<h1>Check Out These Awesome Indie Games!</h1>
<span>IndieDEV.space was founded to provide a hub for independent gamers as a place to find independently produced games and their developers, who may not have the budget or bandwidth to do as much marketing as they wish they could; check out what's here and come meet the developers</span>
<a href="https://discord.gg/jmkMsevDqA" target="_blank">Join our Discord</a>
<span>While we do share the word on free games, we emphasize our goal is to feature (at least at the time we post it) small-time independent creators who are selling games to recoup for their time and enhance future projects through profiteering.</span>
<span>We are anti-bundle. We don't drive prices down because we know how hard it is for indie developers to struggle, working with blood, sweat and love but often malnourished in dark basements. Support the independents by buying their games and paying a decent price without discounts, to show your love for the indiegame development artform. Where else can five or ten bucks go such a long way?</span>
<a href="#games">Show Me The Games</a>
</div>
</div>
</div>
</div>
</section>
</div>
</header>
<!-- end banner -->
<!-- classified section -->
<a name="games"></a>
<div class="classified ">
<div class="container">
<div class="row">
<div class="col-md-12">
<div class="titlepage">
<h2>GREAT <span class="blu">GAMES</span></h2>
<h2> </h2>
<div id="gamelist"><!-- replaced by script --></div>
</div>
</div>
</div>
</div>
<div class="container">
<div class="row">
<div class="col-md-12">
<div class="titlepage">
<h2>GREAT <span class="blu">TOOLS</span></h2>
<h2> </h2>
<div id="toollist"><!-- replaced by script --></div>
</div>
</div>
</div>
</div>
</div>
<!-- end classified section -->
<!-- review -->
<div id="review" class="review">
<div class="container">
<div class="row">
<div class="col-md-12">
<div class="titlepage">
<h2>DEDICATED <span class="blu">INDIES</span></h2>
<p>Each developer gets their own channel on our Discord, that can be subscribed to their announcement channels, to further spread the word about their games and development progress on new titles; <a href="#" target="_blank">come meet them</a></p>
</div>
</div>
</div>
<div class="row">
<div class="col-md-12">
<div id="myCarousel" class="carousel slide review_Carousel " data-ride="carousel">
<ol id="myCarouselIndicators" class="carousel-indicators"><!--
<li data-target="#myCarousel" data-slide-to="0" class="active"></li>
<li data-target="#myCarousel" data-slide-to="1"></li>
<li data-target="#myCarousel" data-slide-to="2"></li>
-->
</ol>
<div class="carousel-inner" id="myCarouselInner"><!--
<div class="carousel-item active">
<div class="container">
<div class="carousel-caption ">
<div class="row">
<div class="col-md-12 margin_boot">
<div class="test_box">
<i><img src="images/te1.png" alt="#"/></i>
<h4>John due</h4>
<span>(adiser)</span>
<p>It is a long established fact that a reader will be distracted by the readable content of a page <br>when looking at its layout. The point of using Lorem Ipsum is that it has a more-or-less normal<br> distribution of letters, as opposed to</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="carousel-item">
<div class="container">
<div class="carousel-caption">
<div class="row">
<div class="col-md-12 margin_boot">
<div class="test_box">
<i><img src="images/te1.png" alt="#"/></i>
<h4>John due</h4>
<span>(adiser)</span>
<p>It is a long established fact that a reader will be distracted by the readable content of pagea<br> when looking at its layout. The point of using Lorem Ipsum is that it has a more-or-less normal<br> distribution of letters, as opposed to</p>
</div>
</div>
</div>
</div>
</div>
</div>
<div class="carousel-item">
<div class="container">
<div class="carousel-caption">
<div class="row">
<div class="col-md-12">
<div class="test_box">
<i><img src="images/te1.png" alt="#"/></i>
<h4>John due</h4>
<span>(adiser)</span>
<p>It is a long established fact that a reader will be distracted by the readable content of a page <br> when looking at its layout. The point of using Lorem Ipsum is that it has a more-or-less normal<br> distribution of letters, as opposed to</p>
</div>
</div>
</div>
</div>
</div>
</div-->
</div>
<a class="carousel-control-prev" href="#myCarousel" role="button" data-slide="prev">
<span class="carousel-control-prev-icon" aria-hidden="true"></span>
<span class="sr-only">Previous</span>
</a>
<a class="carousel-control-next" href="#myCarousel" role="button" data-slide="next">
<span class="carousel-control-next-icon" aria-hidden="true"></span>
<span class="sr-only">Next</span>
</a>
</div>
</div>
</div>
</div>
</div>
<!-- end review -->
<!-- about -->
<a name="manifesto"></a>
<div class="classified ">
<div class="container">
<div class="row">
<div class="col-md-12">
<div class="titlepage">
<h2>the Pay Full Price manifesto</h2>
<p>
<i>A long time ago in <a target="_blank" href="https://spaceteamadmirals.club/blog/a-spaceteam-manifesto/">2014</a>, an indie developer who wrote spaceteam also wrote a manifesto based on some positive tenets. IndieDEV.space presents to you the PFP Manifesto, a guide to help indie games flourish by supporting their artists.</i>
</p>
<!--ul>
<li-->
<h3>First Tenet: Pay Full Price</h3>
<p>
It's a very easy manifesto to follow. Pay for the games you love from creators who need the encouragement and compensation it brings. Give back to the game developers who gave you the game by paying full price for it. It's that simple. Show your love for the game developers by buying their games at full price, no discounts, or if they are offering a discount, then buy a second copy to give to a friend. And, once you've played the game, give them an honest review on Steam or other platforms where, unfortunately, metrics like number of reviews keep us hidden if we are below a certain threshold.
</p>
<!--/li>
<li-->
<h3>Second Tenet: Don't Buy Bundles</h3>
<p>
Unless you're eating instant noodles for every meal and heading out to the soup kitchen, you don't need to pay 80% or 90% off the price. Companies like IndieGala and Humble Bundle are driving the prices of games through the floor, making it harder and harder for game developers to make any meaningful wage. Fun fact: more than 50% of indie games never surpass $4000 in revenue, yet cost hundreds of hours of labor to produce. That's why they do it out of love! It's our only way to compensate themselves! Two thirds of games do not exceed $10000 in lifetime earnings. Don't believe the ZipRecruiter hype that "remote indie game developer salaries are $81000 and up" - most game developers receive no salary, are doing it on the side, and work a day job. According to the Electronic Entertainment Design and Research Institute, only 4% of games that go into production will turn a profit and only 20% of titles that make it store shelves acheive profitablility, and these numbers are from 2008 when there were far less games and far less developers! (and far more store shelves!)
</p>
<!--/li>
<li-->
<h3>Third Tenet: Give The Underdogs a Chance</h3>
<p>
Buy games from no-namers if the games look cool. We are not asking you to buy bloatware fake games that don't appear to be made with love, on the contrary be careful out there. Still, you shouldn't rely on the familiar brands and authors as your only safe gaming source. If the game is absolute trash, see if you can get a refund. No one is asking you to buy bad games, but if you do buy a bad game, and you don't ask for a refund, perhaps provide some feedback so that developer can learn from their experience. Sure, Markus "Notch" Persson is worth $1.3 Billion, but he's just one person. Right below Notch is Mark Pincus, Ilkka Paananen and Tim Sweeney. I don't think these people really deserve to be called "indie", since an "indie" doesn't have millions upon millions. The moment Notch sold 100,000 copies I think the "indie" title should have been dropped, yet the gaming press, business press and Wikipedia still calls these people indie developers. Let's face it, they aren't. This is like IBM launching a "startup" - it's simply not a startup when it is birthed from a Blue Chip. Back when Indie Game: The Movie came out, a certain group of developers were "locked in" as being "indepedent game developers", and they took all the press and got all the rewards, awards and money. There were and are hundreds of other people making games and they all are hoping to get a chance at being your afternoon or weekend fun. Please give them a chance.
</p>
<!--/li>
<li-->
<h3>Fourth Tenet: Have Fun Exploring!</h3>
<p>
There are so many great ideas in software and gaming that we need to train the industries to stop making absolute rubbish. From UI tropes to shovelware nonsense, there's a lot of crap out there, but every now and then there is a hidden gem that you just love and want to tell others about. We hope you will have as much fun on the journey to discovery as actually finding that diamond in the rough!
</p>
<!--/li>
<li-->
<h3>Fifth Tenet: (for indie developers only) Support Other Developers!</h3>
<p>
Support your colleagues. If your friend makes a game, buy it, try it, provide feedback and give it a review. If you are in a chat with a new developer and he is releasing his first or latest game, give it a go! If someone is willing to give you an honest review, offer to do the same! Give back what you get from those around you. Don't feel like you are in necessary competition! There is no reason we shouldn't be able to collaborate, cooperate and syntonate. Extend a hand and take one in kind.
</p>
<!--/li>
</ul-->
</div>
</div>
</div>
</div>
</div>
<!-- end about -->
</div>
<!-- footer -->
<footer id="contact">
<div class="footer">
<div class="container">
<div class="row">
<div class="col-md-4">
<div class="titlepage">
<h2>IndieDEV.space</h2>
<p>Built by Indie Volunteers for Indie Gamers. Contact us on our <a class="blu" href="https://discord.gg/jmkMsevDqA" target=_"blank">Discord</a></p>
</div>
</div>
<div class="col-md-6">
<div class="row">
<div class="col-sm-col-xl-6 col-lg-6 col-md-6 col-sm-12">
<ul class="social_icon">
<li><a href="https://x.com/indiedevspace" target="_blank"><i class="fa fa-twitter" aria-hidden="true"></i></a></li>
<li><a href="https://discord.gg/jmkMsevDqA" target="_blank"><i class="fa-brands fa-discord" aria-hidden="true"></i></a></li>
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<div class="col-md-6">
</div>
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<div class="copyright">
<div class="container">
<div class="row">
<div class="col-md-12">
<p>Copyright 2024 All rights reserved by their respective creators, IndieDEV.space is brought to you by <a href="https://lostastronaut.com/">Lost Astronaut Studios</a> and Liminalist Contraptions, and the IndieDEV.space community</p>
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