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CKEditor custom build no longer works with new CKEditor builder #593
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Excellent write-up, thank you very much @eleven59 ! I do think we need to re-think how we implement CKEditor, yes. So just to confirm: So what we need to do next:
It does sound to me like this is going to be a breaking change. But we do want to ship a new "maintenance" release of PRO in the next 1-2 months, so that's a GREAT moment to do that. Thanks again for writing this up @eleven59 . I'll ask @pxpm to give this a look next week, since we'll start spinning on wheels on the next version of PRO quite soon. |
Hi! Thanks for picking this up, and your idea to add it to the maintenance release sounds perfect. Re: your questions: And yes that would likely be a breaking change, but:
Just my two cents here. Of course I fully trust you are best equipped to decide how this fits in Backpack standards and considering the quality of Backpack as a whole I have no doubts you will be able to make this work in the best possible way. |
@eleven59 i;ve used your details to instantiate an custom editor. It works but it populates always with their dummy presentation text "Congratulations on setting up CKEditor 5! 🎉..." although my field has another content. thank you |
@prodixx My write-up is not meant to be taken as instructions for how to fix this, just as pointers for @tabacitu and the team if useful at all. Sorry you haven't gotten it to work using my code, but since it is kind of a hack, and I also had a lot of trouble with it, I'm not surprised at all actually. I expect it may have to do with either another update of CKEditor (i.e., you're using a newer version than I did when I wrote this), or with something else in your CRUD that interferes with the JS that is loading the custom content into the editor. But I'm afraid I am not in a position to help you further with this. |
The steps outlined here for using a custom CKEditor build with the ckeditor field no longer work with the new CKEditor builder. There are multiple reasons for this.
ckeditor.js
file you can just include as described in your docs.CRUD::field()->custom_build()
or even withWidget::add()->type('script')
.bpFieldInitCustomCkeditorElement
use the globalClassicEditor
to initialize the editor(s), but this is no longer available as a global as it is only available within the JS module.In the end, I managed to hack it into a working state using the new CKEditor builder. However, this is not ideal and I do not suggest replacing your instructions with mine, as this does not work for dynamically created ckeditor fields since the initialization is only called once on page load. I only provide my steps here so you can get a working implementation going to experiment with further if needed. If I understand the new CKEditor implementation well, however, I think it is actually an opportunity to make it easier to use custom builds, as the only files that would need to be changed for each instance, potentially, would be the 'main.js' and 'script.css' files. I think the rest could be included quite easily if this would be implemented correctly in the Backpack/Pro codebase, which would greatly streamline the use of custom builds, again potentially.
Anyway, here's how I got it working, in case it helps.
On the final page of the CKEditor builder, I picked "Vanilla JS", "Cloud (CDN)", and "Copy code snippets").
1 Put
script.css
andmain.js
inpublic/assets/ckeditor
and add the code from CKEditor's instructions. Also add an empty JS file calledinit.js
.2 In main.js, change the last line from the provided script:
from:
ClassicEditor.create(document.querySelector('#editor'), editorConfig);
to:
ClassicEditor.create(document.querySelector('.custom-ckeditor'), editorConfig);
3 Add the following to init.js
4 In the CRUD controller's create(/update) method, add:
And for the CKEditor field itself, use:
5 The contents of the ckeditor/init.blade.php view are as follows.
As I said, it works, but not on dynamic fields and it is quite cumbersome. Getting it to work easier and also with dynamic fields would also require changes to the codebase not the docs. But since it is not technically a 'bug' but a change request, and my main gripe is that the docs are now not up-to-date, I posted here.
If you'd like, I would happily post again somewere else (just tell me where).
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