You can (most easily) compile WorldEdit using one of the build scripts.
- Maven is for compiling API, Bukkit, and Spout versions
- Gradle is for the Forge version
WorldEdit is written and targetted for Java 6, but you can use newer versions of Java to compile WorldEdit, though the compiler will give you warnings. However, if you plan on compiling for Forge, you have no choice in the matter and you must use Java 7 (make sure that it is set as your 'default' Java too, if you have multiple versions).
The Java Development Kit is required, so install the latest version either from Oracle's website or, if you're a Linux/BSD user, you can also try using OpenJDK.
WorldEdit requires several other dependencies, but thankfully, the build scripts provided will automatically download these for you. If, for some reason, compilation fails due to a missing dependency, please notify us.
Don't have Maven? Download Maven from the Maven website.
From WorldEdit's directory, execute the following command to compile a Bukkit version:
mvn clean package
Once done, the target/ folder will contain a .jar file and release .zip files.
By default, the Bukkit profile is enabled, but you can disable it and enable other profiles.
mvn clean package -P !bukkit
for just the APImvn clean package -P !bukkit -P spout
for the Spout version
Note: As mentioned previously, you need Java 7 (a recent version) to
execute the following steps successfully. Your JAVA_HOME
environment
variable needs to be set to the path of JDK 7+.
Don't have Gradle? Replace gradle
with gradlew
below, which will
automatically download a copy of Gradle for you.
From WorldEdit's directory, clean the cache first with the following command:
gradle cleancache --refresh-dependencies
Build WorldEdit for Forge with:
gradle build
Once complete, you will find the release .jar in the folder build/libs.
gradle setupDecompWorkspace idea
will generate an IntelliJ IDEA workspacegradle setupDecompWorkspace eclipse
will generate an Eclipse workspace