Releases: Live2D/CubismNativeSamples
Releases · Live2D/CubismNativeSamples
Cubism 4 SDK for Native R3 Beta1
This is [Beta Version]. See the README.md.
Added
- Add the sample for Cocos2d-x v4.0.
Removed
- Obsolete the sample for Cocos2d-x v3.x.
Fixed
- Fix setup scripts for Cocos2d-x.
- Changed from xcopy to robocopy and improved to be able to place in a deep hierarchy.
- Fixed initial window size display misalignment when scaling is set in D3D11.
Cubism 4 SDK for Native R2
Added
- Add the sample to manipulate the lip-sync from a waveform on the audio file(.wav) into Windows, macOS, Linux.
- Add support for Visual Studio 2019 in OpenGL Sample.
- When using Visual Studio 2013, see the NOTICE.md.
- Add sample voices to
Haru
. - Add a margin to adjust position of model change icon and exit button on smartphones and other devices for Cocos2d-x Sample.
Changed
- Optimize processing in setup scripts for third-party libraries on Windows.
Fixed
- Adjust size calculation for models displayed in a window and fix to use a view matrix.
Removed
- End support for Amazon Linux AMI.
Cubism 4 SDK for Native R1
Added
- Add Linux sample for Cocos2d-x.
- Add setup script for Cocos2d-x.
Changed
- iOS samples and Cocos2d-x samples are generated using CMake.
- Regenerate Cocos2d-x sample using 3.17.2 template.
- In Cocos2d-x sample, you can develop all platforms using
CmakeLists.txt
.
- In Cocos2d-x sample, you can develop all platforms using
- Support Objective-C ARC (Automatic Reference Counting) in OpenGL iOS sample.
- Refactoring
CMakeLists.txt
. - Change the configuration of some directories.
- Rename
Demo
directory of each sample project tosrc
. - Rename
Res
directory toResources
. - Move
cocos2d
directory intothirdParty
. - Move shell script files to
scripts
.
- Rename
- Enhance audio features of Cocos2d-x.
- Update third party libraries.
- Update GLFW to 3.3.2 in OpenGL sample.
- Update DirectXTK to December 17, 2019.
- Change
minSdkVersion
of Android sample to 16.- You can run samples on Android 4.1 or later.
Fixed
- Fix syntax errors in compiling c++03.
Cubism 4 SDK for Native beta2_1
This change is only for Cubism Core.
See Core/CHANGELOG.md
for details in package.
Cubism 4 SDK for Native beta2
Added
- Add a build configuration for Linux.
- Add support for Visual Studio 2019 in D3D9 and D3D11.
- Add a build script for macOS using makefile.
Changed
- Improve the build settings for
GLFW
andGLEW
. - Add a setup script for D3D11.
- Set source file encode to UTF-8-BOM.
- Improve the batch scripts.
Scripts can select the Cubism Core CRT option for linking.
Cubism 4 SDK for Native beta1
Added
- Support new Inverted Masking features.
- Add script to prepare third party libraries automatically in OpenGL samples.
- Add
.editorconfig
and.gitattributes
to manage file formats. - Add
CHANGELOG.md
. - Add sample model
./Samples/Res/Rice
.
Changed
- Update GLFW library version to 3.3.
- Update android sdk and other library version.
- Convert all file formats according to
.editorconfig
. - Support ndk build in
arm64-v8a
andx86
with Cocos2d-x sample. - Rename
proj.android-studio
in./Samples/Cocos2d-x/Demo/
toproj.android
. - Rename
cocos2d-x
in./Samples/Cocos2d-x/
tococos2d
. - Convert all
Readme.ja.txt
toREADME.md
and adjust the appearance. - What was
Package.json
is currently being changed tocubism-info.yml
.
beta12
Merge pull request #16 from Live2D/develop beta12