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Suggestion; Better Aiming Method #5

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digitaltrucker opened this issue Mar 25, 2022 · 3 comments
Open

Suggestion; Better Aiming Method #5

digitaltrucker opened this issue Mar 25, 2022 · 3 comments

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@digitaltrucker
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The current method of aiming a searchlight is awkward at best. Perhaps the aiming method used by Create for it's weighted ejectors could be used? Shift+right click to set the target then right click to place the light.

@Lizard-Of-Oz
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Owner

While the current aiming method is awkward indeed, I wanted to keep it feel vanilla, and so far the current implementation feels more vanilla than anything else I've seen or could think of.

@digitaltrucker
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I understand. Another alternate method I thought of is after placement of the light another right-click will aim the light at the block the player is currently looking at. I think that would feel very natural and realistic.

@dakiba
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dakiba commented Apr 17, 2023

something like a remote will be nice, with 2 modis, one that just set the lightblock new to the position of the player and one that update all lights / recalculate them in a specific range.

This here was only possible because I used a building wand with a grid system:
grafik

its impossible to "aim" the lights to the floor, because the ceiling is so high, you have always the problem that the lightsource block is then in the air.

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3 participants