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Although you haven't attached the video yet, I'm sure it's a Windows issue. |
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update: i get what you mean. from studying the behaviour, it appears dwmblurglass limits the framerate of the blur effect unless you're dragging the window in order to save resources |
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Quick bug report, I've been having an issue with my dual monitor setup with mismatched refresh rates (Primary 75hz, secondary 60hz), where window animations will have severely reduced framerate occasionally when moving between windows on different monitors. Video included shows the behavior.
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