refactor: introduce a DummyInput
wrapper
#253
Open
Add this suggestion to a batch that can be applied as a single commit.
This suggestion is invalid because no changes were made to the code.
Suggestions cannot be applied while the pull request is closed.
Suggestions cannot be applied while viewing a subset of changes.
Only one suggestion per line can be applied in a batch.
Add this suggestion to a batch that can be applied as a single commit.
Applying suggestions on deleted lines is not supported.
You must change the existing code in this line in order to create a valid suggestion.
Outdated suggestions cannot be applied.
This suggestion has been applied or marked resolved.
Suggestions cannot be applied from pending reviews.
Suggestions cannot be applied on multi-line comments.
Suggestions cannot be applied while the pull request is queued to merge.
Suggestion cannot be applied right now. Please check back later.
DummyInput
can be used to provide an emptyInput
instance that remembers some state from a previousInput
instance.This small refactor adds a
DummyInput
class that extendsInput
and takes over the responsibility for persisting the player's "is sneaking" state when the player is not actively being controlled.Freecam
class.Input
class has been refactored upstream.Currently only sneak is persisted. In the future we may decide to persist additional state, such as sprint or jump.