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pubspec.yaml
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pubspec.yaml
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name: sandwhich
description: Is this a sandwich or not!?
# The following defines the version and build number for your application.
# A version number is three numbers separated by dots, like 1.2.43
# followed by an optional build number separated by a +.
# Both the version and the builder number may be overridden in flutter
# build by specifying --build-name and --build-number, respectively.
# In Android, build-name is used as versionName while build-number used as versionCode.
# Read more about Android versioning at https://developer.android.com/studio/publish/versioning
# In iOS, build-name is used as CFBundleShortVersionString while build-number used as CFBundleVersion.
# Read more about iOS versioning at
# https://developer.apple.com/library/archive/documentation/General/Reference/InfoPlistKeyReference/Articles/CoreFoundationKeys.html
version: 1.0.1+3
environment:
sdk: ">=2.1.0 <3.0.0"
dependencies:
flutter:
sdk: flutter
tflite: ^1.0.1
image_picker: ^0.5.0+3
camera: ^0.4.2
path_provider: ^0.4.1
url_launcher: ^5.0.2
flutter_svg: ^0.12.0
simple_share: ^0.0.1+4
flare_flutter: ^1.3.3
flutter_launcher_icons: ^0.7.0
splashscreen: ^1.2.0
# The following adds the Cupertino Icons font to your application.
# Use with the CupertinoIcons class for iOS style icons.
cupertino_icons: ^0.1.2
dev_dependencies:
flutter_test:
sdk: flutter
flutter_icons:
android: true
ios: false
image_path: assets/images/sandwhich-icon.png
adaptive_icon_background: "#6715C6"
adaptive_icon_foreground: assets/images/sandwhich-icon.png
# For information on the generic Dart part of this file, see the
# following page: https://www.dartlang.org/tools/pub/pubspec
# The following section is specific to Flutter.
flutter:
# The following line ensures that the Material Icons font is
# included with your application, so that you can use the icons in
# the material Icons class.
uses-material-design: true
fonts:
- family: Rubik
fonts:
- asset: assets/fonts/Rubik-Bold.ttf
weight: 700
- asset: assets/fonts/Rubik-Medium.ttf
weight: 500
- asset: assets/fonts/Rubik-Regular.ttf
- family: RobotoMono
fonts:
- asset: assets/fonts/RobotoMono-Bold.ttf
weight: 700
- asset: assets/fonts/RobotoMono-Medium.ttf
weight: 500
- asset: assets/fonts/RobotoMono-Regular.ttf
- asset: assets/fonts/RobotoMono-Regular.ttf
style: italic
assets:
- assets/images/sandwhich.svg
- assets/images/sandwhich.png
- assets/images/sandwhich-icon.png
- assets/images/mm-logo.png
- assets/sandwich.tflite
- assets/sandwich.txt
- assets/flare/sandwich.flr
- assets/flare/not-sandwich.flr
# To add assets to your application, add an assets section, like this:
# assets:
# - images/a_dot_burr.jpeg
# - images/a_dot_ham.jpeg
# An image asset can refer to one or more resolution-specific "variants", see
# https://flutter.io/assets-and-images/#resolution-aware.
# For details regarding adding assets from package dependencies, see
# https://flutter.io/assets-and-images/#from-packages
# To add custom fonts to your application, add a fonts section here,
# in this "flutter" section. Each entry in this list should have a
# "family" key with the font family name, and a "fonts" key with a
# list giving the asset and other descriptors for the font. For
# example:
# fonts:
# - family: Schyler
# fonts:
# - asset: fonts/Schyler-Regular.ttf
# - asset: fonts/Schyler-Italic.ttf
# style: italic
# - family: Trajan Pro
# fonts:
# - asset: fonts/TrajanPro.ttf
# - asset: fonts/TrajanPro_Bold.ttf
# weight: 700
#
# For details regarding fonts from package dependencies,
# see https://flutter.io/custom-fonts/#from-packages