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zapd doesn't support texture array access #240

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MegaMech opened this issue Mar 10, 2022 · 0 comments
Open

zapd doesn't support texture array access #240

MegaMech opened this issue Mar 10, 2022 · 0 comments

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@MegaMech
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gSunTex is a 64x64 but OOT decomp is forced to split it into four odd sized resolutions in order to match.

In sunDL we need gSunTex[offset] but zapd is generating unique symbols instead.

A zapd hack or anything to allow this to work properly would be very much appreciated.

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