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Get the World Position of a Prim #11

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mati-nvidia opened this issue Aug 19, 2023 · 1 comment
Open

Get the World Position of a Prim #11

mati-nvidia opened this issue Aug 19, 2023 · 1 comment
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new request Request a new code sample

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@mati-nvidia
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This code sample is very similar to get-world-transforms, but often times when a developer wants the world space transform, they are specifically looking for the world position. For better discoverability, it would be good to frame this code sample around position specifically. Need to evaluate if this warrants a new code sample or if it's just a variation of get-world-transforms.

@mati-nvidia mati-nvidia added the new request Request a new code sample label Aug 19, 2023
@cadop
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cadop commented Dec 8, 2023

I think it would be good to just add a subsection heading

https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd/transforms/get-world-transforms.html

When you think of Transforms you (well I) typically think (s) so rotation/translation/scale. If at the bottom there was a separate section for Position, Rotation etc.

@cadop cadop mentioned this issue Dec 8, 2023
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