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Instance (and copy) Examples #41

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cadop opened this issue Dec 8, 2023 · 0 comments
Open

Instance (and copy) Examples #41

cadop opened this issue Dec 8, 2023 · 0 comments

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@cadop
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cadop commented Dec 8, 2023

The explanation on this variant example sounds like instances or references.

https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd/variant-sets/author-variant-data.html
https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd/variant-sets/create-variant-set.html
https://openusd.org/docs/Authoring-Variants.html

There is examples for references: https://docs.omniverse.nvidia.com/dev-guide/latest/programmer_ref/usd/references-payloads/add-reference.html

But nothing for instances. Which are said to be A light-weight and less manipulable copy of a prim.

Unless something is missing from the references example, it doesn't actually copy the reference prim, it just creates an xform. For example, making a cube mesh as the internal target path, the example simply makes xforms.

So generally would be nice to have a copy/duplicate example, and if the best practice is to use instances, than put that next to the references and payloads example.

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