PBD solver callbacks for particle system to implement custom constraints like in FleX 'NvFlexSolverCallbackStage' #333
Unanswered
mov-rax-rbx
asked this question in
Q&A
Replies: 1 comment 2 replies
-
Hi @mov-rax-rbx |
Beta Was this translation helpful? Give feedback.
2 replies
Sign up for free
to join this conversation on GitHub.
Already have an account?
Sign in to comment
-
Hi everyone.
I am currently working on a project that needs to implement custom constraint callback in particle spring system. In FleX this is achieved by using
NvFlexSolverCallbackStage
andeNvFlexStageIterationStart
which call custom callback at each solver iteration. PhysyX also has aPxParticleSystemCallback
andonAdvance
method that looks like something similar toeNvFlexStageUpdateEnd
in FleX.Is it possible to add own callback at the start of each iteration for particle system in PhysX?
This would be great for using PhysX as collision, integration engine and implementing own custom constraint behaviour for particles using the PBD particle system.
Thank you.
Beta Was this translation helpful? Give feedback.
All reactions