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triangle mesh collision with particles-cloth on GPU #34

Answered by preist-nvidia
ElonKou asked this question in Q&A
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Hi there! I'm converting this to a discussion item.

The error message indicates that you need to set buildGPUData in the PxCookingParams used in initMesh.

Cloth processes collision on the GPU, so the colliders must compute GPU data in the cooking step.

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@ElonKou
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Converted from issue

This discussion was converted from issue #33 on November 17, 2022 14:11.