diff --git a/README.md b/README.md index 46e1ffe..cb80e85 100644 --- a/README.md +++ b/README.md @@ -378,7 +378,7 @@ The shaders are compiled into SPIRV at runtime using [*shaderc*](https://github. [Read the tutorial](https://vulkan-tutorial.com/Drawing_a_triangle/Swap_chain_recreation) -![c++](cpp_icon.png)[Original code](https://github.com/Overv/VulkanTutorial/blob/master/code/16_swap_chain_recreation.cpp) +![c++](cpp_icon.png)[Original code](https://github.com/Overv/VulkanTutorial/blob/master/code/17_swap_chain_recreation.cpp) ![java](java_icon.png)[Java code](src/main/java/javavulkantutorial/Ch16SwapChainRecreation.java)