High performance and low latency cloud gaming
- WebRTC streaming protocol (base on pion/webrtc)
- Codec:
- video codec: H264, HEVC (in progress)
- audio codec: OPUS
- Low-level API:
- Screen capture: D3D11 Output Duplication (D3D11 API)
- Encoder: NVENC (through libavcodec)
- IPC-protocol: RTP over UDP (through libavformat)
- Client app:
- Browser (for demo purpose)
- Window native app (in progress)
- screencoder - Battery included screen capturer-encoder-packetizer.
- hid-proxy - simulate user's interaction on another devices
- webrtc-proxy - WebRTC protocol data and multimedia stream transport agent.
- webrtc-signaling - necessary internet infrastructure for webrtc-proxy.
- webrtc-browser - access webrtc-proxy from your browser device
is distributed uner GNU General Public License v3
- If you want to contribute to this repository email us at [email protected]