diff --git a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr__stats.lst b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr__stats.lst index a8471116caf..568025b257d 100644 --- a/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr__stats.lst +++ b/data/pathfinder/paizo/roleplaying_game/core_rulebook/cr__stats.lst @@ -4,6 +4,6 @@ Strength SORTKEY:1 ABB:STR KEY:STR STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:STR|SET|Mod MODIFY:STRSCORE|SET|Score DEFINE:PreStatScore_STR|0 DEFINE:MAXLEVELSTAT=STR|STRSCORE-10 DEFINE:LOADSCORE|0 DEFINE:TWOHANDDAMAGEDIVISOR|0 DEFINE:OFFHANDLIGHTBONUS|0 DEFINE:RacialVision|0 DEFINE:OversizeWeaponToHitBonus|0 BONUS:COMBAT|TOHIT.Melee|STR|TYPE=Ability|PREVAREQ:DisableToHitMeleeStr,0 BONUS:COMBAT|DAMAGE.Melee,DAMAGE.Thrown|STR|TYPE=Ability BONUS:COMBAT|DAMAGEMULT:0|if(STR>0,0.5,1) BONUS:COMBAT|DAMAGEMULT:1|1 BONUS:COMBAT|DAMAGEMULT:2|if(STR>0,1.5,1) BONUS:COMBAT|DAMAGE.Splash|-STR|TYPE=Ability DEFINE:AltSTRSCORE|0 BONUS:VAR|PreStatScore_STR|max(STRSCORE,AltSTRSCORE)|TYPE=Base BONUS:VAR|LOADSCORE|STRSCORE BONUS:VAR|TWOHANDDAMAGEDIVISOR,OFFHANDLIGHTBONUS|2 BONUS:VAR|RacialVision|1|TYPE=Racial|!PREABILITY:1,CATEGORY=Special Ability,TYPE.Racial Vision ABILITY:Internal|AUTOMATIC|Default Dexterity SORTKEY:2 ABB:DEX KEY:DEX STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:DEX|SET|Mod MODIFY:DEXSCORE|SET|Score DEFINE:PreStatScore_DEX|0 DEFINE:FeatDexRequirement|0 DEFINE:MAXLEVELSTAT=DEX|DEXSCORE-10 DEFINE:INITCOMP|0 DEFINE:ACAbilityStat|0 DEFINE:MXDXEN|0 DEFINE:FightingDefensivelyACBonus|0 DEFINE:FightingDefensivelyAC|0 DEFINE:TotalDefenseACBonus|0 DEFINE:TotalDefenseAC|0 BONUS:COMBAT|TOHIT.Ranged|DEX|TYPE=Ability|PREVAREQ:DisableToHitRangedDex,0 BONUS:COMBAT|AC|10|TYPE=Base BONUS:COMBAT|AC|min(ACAbilityStat, min(MXDXEN,MODEQUIPMAXDEX))|TYPE=Ability|PREVAREQ:ACStatNotDex,0 BONUS:COMBAT|AC|max(FightingDefensivelyAC,TotalDefenseAC)|TYPE=Dodge DEFINE:AltDEXSCORE|0 BONUS:VAR|PreStatScore_DEX|max(DEXSCORE,AltDEXSCORE)|TYPE=Base BONUS:VAR|INITCOMP|DEX BONUS:VAR|ACAbilityStat|DEX BONUS:VAR|MXDXEN|1000|PREVAREQ:ENCUMBERANCE,0 BONUS:VAR|MXDXEN|3|PREVAREQ:ENCUMBERANCE,1 BONUS:VAR|MXDXEN|1|PREVAREQ:ENCUMBERANCE,2 Constitution SORTKEY:3 ABB:CON KEY:CON STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:CON|SET|Mod MODIFY:CONSCORE|SET|Score DEFINE:PreStatScore_CON|0 DEFINE:MAXLEVELSTAT=CON|CONSCORE-10 DEFINE:UseAlternateDamage|0 DEFINE:UseCombatManueverBonus|0 BONUS:HP|WOUNDPOINTS|CON BONUS:HP|BONUS|CON|PRERULE:1,DAMAGE_HP BONUS:HP|ALTHP|CONSCORE*2 DEFINE:AltCONSCORE|0 BONUS:VAR|PreStatScore_CON|max(CONSCORE,AltCONSCORE)|TYPE=Base BONUS:VAR|UseAlternateDamage|1|PRERULE:1,DAMAGE_VW BONUS:VAR|UseCombatManueverBonus|1|PRERULE:1,USE_CMB -Intelligence SORTKEY:4 ABB:INT KEY:INT STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:INT|SET|Mod MODIFY:INTSCORE|SET|Score DEFINE:PreStatScore_INT|0 DEFINE:MAXLEVELSTAT=INT|MaxLevelStat_Int DEFINE:AdditionalLanguage|0 DEFINE:BonusRetroSkillPoints|0 DEFINE:MaxLevelStat_Int|0 DEFINE:AltINTSCORE|0 BONUS:VAR|PreStatScore_INT|max(INTSCORE,AltINTSCORE)|TYPE=Base BONUS:VAR|MaxLevelStat_Int|INTSCORE-10 BONUS:LANG|BONUS|max(INT,0)+var("AdditionalLanguage") BONUS:MODSKILLPOINTS|NUMBER|var("STAT.3.MOD.NOEQUIP.NOTEMP")+BonusRetroSkillPoints BONUS:MINCLASSSKILLPOINTS|NUMBER|1 +Intelligence SORTKEY:4 ABB:INT KEY:INT STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:INT|SET|Mod MODIFY:INTSCORE|SET|Score DEFINE:PreStatScore_INT|0 DEFINE:MAXLEVELSTAT=INT|MaxLevelStat_Int DEFINE:AdditionalLanguage|0 DEFINE:BonusRetroSkillPoints|0 DEFINE:MaxLevelStat_Int|0 DEFINE:AltINTSCORE|0 BONUS:VAR|PreStatScore_INT|max(INTSCORE,AltINTSCORE)|TYPE=Base BONUS:VAR|MaxLevelStat_Int|INTSCORE-10 BONUS:LANG|BONUS|max(INT,0)+var("AdditionalLanguage") BONUS:MODSKILLPOINTS|NUMBER|var("STAT.3.MOD.NOEQUIP.NOTEMP")+BonusRetroSkillPoints BONUS:MINCLASSSKILLPOINTS|NUMBER|1 Wisdom SORTKEY:5 ABB:WIS KEY:WIS STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:WIS|SET|Mod MODIFY:WISSCORE|SET|Score DEFINE:PreStatScore_WIS|0 DEFINE:MAXLEVELSTAT=WIS|WISSCORE-10 DEFINE:AltWISSCORE|0 BONUS:VAR|PreStatScore_WIS|max(WISSCORE,AltWISSCORE)|TYPE=Base Charisma SORTKEY:6 ABB:CHA KEY:CHA STATMOD:floor(SCORE/2)-5 MODIFY:Score|SET|input("STATSCORE") MODIFY:Mod|SET|d20Mod(Score) MODIFY:CHA|SET|Mod MODIFY:CHASCORE|SET|Score DEFINE:PreStatScore_CHA|0 DEFINE:MAXLEVELSTAT=CHA|CHASCORE-10 DEFINE:BypassSizeMods|0 DEFINE:NormalMount|0 DEFINE:SizeIncrease|0 DEFINE:SizeDecrease|0 DEFINE:NormalFollower|0 BONUS:COMBAT|AC|min(CHA, min(MXDXEN,MODEQUIPMAXDEX))|TYPE=Ability|PREVAREQ:ACStatIsCha,1 DEFINE:AltCHASCORE|0 BONUS:VAR|PreStatScore_CHA|max(CHASCORE,AltCHASCORE)|TYPE=Base BONUS:VAR|NormalMount,NormalFollower|1