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ReleaseNotes.md

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Razix Engine Release Notes

for verions 0.4x.yy.Dev

Version - 0.43.0 [Development] - 16/09/2023

- Graphics API uses handles and resource manager/pools
- improved frame graph; data-driven frame graph wip;
- gained even more performance
- fixed PBR lighting model
- Editor minor improvements

Version - 0.42.0 [Development] - 02/07/2023

- Single command buffer per frame
- Improved synchronization and command buffer management 
- Gained performance
- Minor improvements and fixes
- AABB boundingboxes can be visualised for all meshes now
- Disabled imgui; fg resource barriers WIP

Version - 0.41.2 [Development] - 04/06/2023

- Patch for crash

Version - 0.41.1 [Development] - 04/06/2023

- Patch for crash

Version - 0.41.0 [Development] - 04/06/2023

- Added custom mesh and model formats and loaders for engine and RazixAssetPacker project
- Improved editor controls
- Improves scene Hierarchy and resolved issues
- Added FrameGraph Editor project

Version - 0.40.0 [Development] - 08/04/2023

- Added Frame Graph inspired from Frostbiet engine
- added GBuffer, Shadow mapping, PBR + IBL lighting model
- Imporved editing => Added material editor
- Single world renderer to build the entire frame graph
- Redesigned rendering architecture
- used new vulkan dynamic rendering extension

Known Issues

  • Distrubution build in not working
  • CSM cascade matrices calculation is wrong