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I have the above code, but in the logs "OnDisconnected" log is not seen. But the function "InternetIsNotAvailable" is called every frame in Update. Is there anything that I am missing in the usage of UnityMainThreadDispatcher
The text was updated successfully, but these errors were encountered:
I have the above code, but in the logs "OnDisconnected" log is not seen. But the function "InternetIsNotAvailable" is called every frame in Update. Is there anything that I am missing in the usage of UnityMainThreadDispatcher
The text was updated successfully, but these errors were encountered: