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/// Builds a new event loop.
///
/// ***For cross-platform compatibility, the [`EventLoop`] must be created on the main thread,
/// and only once per application.***
///
/// Attempting to create the event loop on a different thread, or multiple event loops in
/// the same application, will panic. This restriction isn't
/// strictly necessary on all platforms, but is imposed to eliminate any nasty surprises when
/// porting to platforms that require it. `EventLoopBuilderExt::any_thread` functions are exposed
/// in the relevant [`platform`] module if the target platform supports creating an event loop on
/// any thread.
Maybe we should update the README to document that multi_window might not work?
And all I have is the advice to "manually update piston": rust-windowing/winit#2683
Since I am at the level of "run the example with cargo" this is probably within a "some months" timeframe, so maybe you want to act on it now. :-)
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