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(My apology if I report it in the wrong place, user forum proposes to report it as a bug).
I've tried to debug my application, but found that there is a huge memory leak (~30GB in 30-40seconds). When I reduced program to smallest possible, I got this:
(My apology if I report it in the wrong place, user forum proposes to report it as a bug).
I've tried to debug my application, but found that there is a huge memory leak (~30GB in 30-40seconds). When I reduced program to smallest possible, I got this:
It causes memory leak like crazy.
If I comment out
texture.update
line, there is no leak. To reduce leak speed, change lazy from false to true.My configuration is linux 5.7 (x86_64), nvidia-450.57-3, xserver 7.7.
Libraries:
piston = "0.49.0"
piston_window = "0.107.0"
image = "0.23.0"
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