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March 21, 2024 22:07 9m 18s
March 21, 2024 21:59 9m 26s
[Application] Started instrumenting the code
RaZ #1617: Commit 131ec46 pushed by Razakhel
March 21, 2024 21:50 9m 29s tracy_integration
March 21, 2024 21:50 9m 29s
[CMake] Added the RAZ_USE_PROFILING CMake option
RaZ #1616: Commit 5ce72c5 pushed by Razakhel
March 21, 2024 21:37 11m 57s tracy_integration
March 21, 2024 21:37 11m 57s
[Extern/Tracy] Added Tracy 0.10 as an external
RaZ #1615: Commit 22f88f0 pushed by Razakhel
March 21, 2024 21:32 9m 35s tracy_integration
March 21, 2024 21:32 9m 35s
[Application] The Application now holds a FrameTimeInfo directly
RaZ #1609: Commit 3832b78 pushed by Razakhel
March 4, 2024 21:10 9m 16s master
March 4, 2024 21:10 9m 16s
[Render/Texture2D] Recovering the image can now work with OpenGL ES
RaZ #1606: Commit 1643846 pushed by Razakhel
March 3, 2024 09:34 10m 6s dev
dev
March 3, 2024 09:34 10m 6s
[Data/MeshDistanceField] Added an MDF structure
RaZ #1605: Commit af39bfa pushed by Razakhel
March 1, 2024 23:09 9m 49s master
March 1, 2024 23:09 9m 49s
[Utils/Threading] Fixed the per-thread range calculation
RaZ #1603: Commit 17a2925 pushed by Razakhel
March 1, 2024 19:24 11m 6s dev
dev
March 1, 2024 19:24 11m 6s
[Tests/System] Test systems use custom components
RaZ #1600: Commit ad9df17 pushed by Razakhel
February 27, 2024 20:05 11m 0s dev
dev
February 27, 2024 20:05 11m 0s
[Tests/Entity] Test entities use custom components
RaZ #1599: Commit 4007ca0 pushed by Razakhel
February 26, 2024 21:13 9m 26s dev
dev
February 26, 2024 21:13 9m 26s
[Data/BvhSystem] Added a dedicated type for the BVH data structure
RaZ #1598: Commit 4128f74 pushed by Razakhel
February 25, 2024 22:25 9m 11s dev
dev
February 25, 2024 22:25 9m 11s
[Tests/Render/RenderProcess] Removed window run on frame rendering
RaZ #1597: Commit eee8868 pushed by Razakhel
February 24, 2024 09:26 11m 40s dev
dev
February 24, 2024 09:26 11m 40s
[CI] Rendering tests are made in a separate step
RaZ #1596: Commit 930e481 pushed by Razakhel
February 24, 2024 08:51 9m 22s dev
dev
February 24, 2024 08:51 9m 22s
[Extern/Catch2] Updated Catch to 3.5.2
RaZ #1591: Commit 718e47c pushed by Razakhel
February 23, 2024 17:25 9m 14s dev
dev
February 23, 2024 17:25 9m 14s
[Tests] Added tags to test cases
RaZ #1587: Commit a963f48 pushed by Razakhel
February 22, 2024 20:11 9m 43s dev
dev
February 22, 2024 20:11 9m 43s
[Render/SsrRenderProcess] Renamed to ScreenSpaceReflectionsRenderProcess
RaZ #1578: Commit 41801db pushed by Razakhel
February 5, 2024 13:00 10m 24s dev
dev
February 5, 2024 13:00 10m 24s
[Math/MathUtils] Added a Fibonacci sphere points computation
RaZ #1576: Commit e96b218 pushed by Razakhel
February 2, 2024 22:13 9m 51s master
February 2, 2024 22:13 9m 51s
[Tests/Render/Texture] Added unit tests for loading images to textures
RaZ #1574: Commit 7b999ca pushed by Razakhel
February 2, 2024 21:51 12m 8s dev
dev
February 2, 2024 21:51 12m 8s
[Render/Texture] A 3D texture can load image slices
RaZ #1573: Commit 65da76e pushed by Razakhel
February 2, 2024 21:46 8m 52s dev
dev
February 2, 2024 21:46 8m 52s
[Render/Renderer] Added sendImageSubDataND()
RaZ #1567: Commit 32c7492 pushed by Razakhel
January 28, 2024 16:48 9m 38s dev
dev
January 28, 2024 16:48 9m 38s
[Utils/Ray] Ray-triangle intersection gives the triangle's own normal
RaZ #1566: Commit b9fe4b1 pushed by Razakhel
January 28, 2024 16:41 9m 18s dev
dev
January 28, 2024 16:41 9m 18s
[CI] Reworked coverage & artifact generation
RaZ #1561: Commit 3ce733d pushed by Razakhel
January 24, 2024 21:22 9m 5s master
January 24, 2024 21:22 9m 5s
[Data/GltfLoad] Fixed textures & images pairing
RaZ #1549: Commit db53b4a pushed by Razakhel
January 21, 2024 15:12 10m 24s dev
dev
January 21, 2024 15:12 10m 24s