- Author: rellu
Checks if Player is in World with Name
- Parameters:
player
— PlayerworldName
— String
- Returns: boolean
Checks if Command Sender is in World with Name
- Parameters:
sender
— CommandSenderworldName
— String
- Returns: boolean
Checks a List of Strings (World Names) if Player is in one of it
- Parameters:
player
— Playerworlds
— List of Strings
- Returns: boolean
Checks if CommandSender is in World
- Parameters:
sender
— CommandSenderworld
— World
- Returns: boolean
Checks if Block is in World
- Parameters:
block
— Blockworld
— World
- Returns: boolean
Checks if Entity is in World
- Parameters:
entity
— Entityworld
— World
- Returns: boolean
public static void createWorld(String worldName, WorldType type, World.Environment world_environment, boolean structures)
Creates a new World for the Bukkit Server
- Parameters:
worldName
— Stringtype
— WorldTypeworld_environment
— World.Environmentstructures
— boolean
Creates a World for the Bukkit Server
- Parameters:
worldName
— String
Creates a World for the Bukkit Server
- Parameters:
worldName
— String
Unloads a World from the Bukkit Server
-
Parameters:
worldName
— Stringsave
— boolean
-
Exceptions:
*
— de.relluem94.minecraft.server.spigot.essentials.exceptions.WorldNotLoadedExceptionif World is not loaded
Copies a World from another from the Bukkit Server
-
Parameters:
worldName
— StringcopyWorldName
— String
-
Exceptions:
*
— de.relluem94.minecraft.server.spigot.essentials.exceptions.WorldNotFoundExceptionif World was not found